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    Hi everyone,
    I found the tutorial "Crèer une animation complexe ( train d'atterrissage) " on the old site, and I found it very useful even if use now Blender 2.77.
    I wanted to download the exercise but to address indicated there isn't more - I had the message “ Cette page est introuvable”.
    Obviously the file has been removed .
    Where can I find it ? ( If it still exists ).
    Thanks so much.
    Marzio
    P.S.
    I translated the text in Italian for convenience of reading it but I know english better.

  • #2
    Non capisco
    Envoyé par martius Voir le message
    I translated the text in Italian for convenience of reading it but I know english better.
    Dove è la traduzione italiana? Capisco meglio l'italiano che l'inglese … e questo è une site francese !

    Envoyé par martius Voir le message
    I found the tutorial "Crèer une animation complexe ( train d'atterrissage) " on the old site, and I found it very useful even if use now Blender 2.77.
    I wanted to download the exercise but to address indicated there isn't more - I had the message “ Cette page est introuvable”.
    Di quale vecchio sito parli ? Qui non c'è vecchia versione di X-Plane.fr, soltanto questa esiste, dal 2003 !!


    Envoyé par martius Voir le message
    Obviously the file has been removed .
    Where can I find it ? ( If it still exists ).
    Sarebbe utile se ci dai i riferimenti delle pagine delle quale parli!
    Pour X-Plane : Mac Studio Max M1 CPU 10 coeurs GPU 32 coeurs 64 G0 / SSD 4T0 + En Externe : SSD 4To + HD Lacie Thunderbolt 6To pour XP
    Samsung 49" 3840 x 1080 / Dell 24" 1920 x 1200 // Saitek Joystick X52 ; Rudders Pro Flight Combat
    i'Pad Pro 12,9 pour X-Mapper Pro
    MAC OS Monterey 12.5 / XPlane 12.05r1 (… XP à partir de XP 6 !)


    " Soyez vous même … les autres sont déjà pris ! "
    "… la fausseté des idées ne se règle pas par les interdictions mais s'asphyxie dans la liberté ! " Marc Bonnant

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    • #3
      Hello Marzio,

      You're right, the file is not available anymore.
      I will try to see if I can find a copy of it on my hard drives but unfortunatly I'm not sure.

      Bertrand

      PS : il s'agit de ce tuto que j'avais rédigé : http://wiki.x-plane.fr/index.php?title=Atelier:3D:AnimBlender:AnimBlender Exemple3
      (c'était en 2006 !... et ça avait nécessité 6 mois d’essais et de recherche sur le forum pour parvenir à trouver la façon de procéder pour que ça marche correctement)

      voir ces sujets : http://www.x-plane.fr/showthread.php?t=41060 http://www.x-plane.fr/showthread.php?t=40793

      Dernière modification par beber, 23 septembre 2016, 22h06.
      Win10 64b / IntelXeon 3.7 GHZ / 8 Go ram / NVIDIA Quadro K2000 2Go
      XPFR

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      • #4
        Envoyé par beber Voir le message
        Hello Marzio,

        You're right, the file is not available anymore.
        I will try to see if I can find a copy of it on my hard drives but unfortunatly I'm not sure.

        Bertrand

        PS : il s'agit de ce tuto que j'avais rédigé : http://wiki.x-plane.fr/index.php?title=Atelier:3D:AnimBlender:AnimBlender Exemple3
        (c'était en 2006 !... et ça avait nécessité 6 mois d’essais et de recherche sur le forum pour parvenir à trouver la façon de procéder pour que ça marche correctement)

        voir ces sujets : http://www.x-plane.fr/showthread.php?t=41060 http://www.x-plane.fr/showthread.php?t=40793

        Hi Bertrand

        I will wait you find it.I hope so.
        For now thanks very much for your reply.
        Until we speak again.
        Ciao Marzio

        Commentaire


        • #5
          Ok, I haven't found the file but I have created another one, the link has been updated adn you can download the exercise here : Blender_exercice_wiki.zip
          Win10 64b / IntelXeon 3.7 GHZ / 8 Go ram / NVIDIA Quadro K2000 2Go
          XPFR

          Commentaire


          • #6
            Marzio, four days to rebuild a whole file which was done ten years ago, you should spouse him now !
            Linux Debian sid - Intel i7 4Ghz - 16Gb RAM - Nvidia GTX 970
            Ortho4XP v130 : Dépôt github (mises à jour au fil de l'eau (avant la période de sécheresse)), ou Version clés en main sous Windows.

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            • #7
              Euh, il est peut-être nécessaire de préciser que le tuto ne fonctionne pas en l'état avec les dernières versions de Blender 2.7.x et l'exporteur 3.3.x.

              @Marzio : The tutorial is deprecated with Blender 2.7x and the last exporter 3.3.x.
              For example, the parenting in ''object'' mode is the right solution. Do not join the armature. (thanks Lionel ;) )
              Linux Ubuntu 22.04 | Ryzen 7 5800x - 32Go Ram - GeForce RTX 3070 Ti 8Go Vram

              http://aerobask.com/

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              • #8
                Hi Bertrand,
                I have download your file right now.
                It's a bit different by the other , but that's right the same for me :
                I have another cue so.
                Thank you very much and sorry for your time spend for me.
                I appreciated that a lot.
                Thanks one more.

                Commentaire


                • #9
                  Yes, OscarPilote
                  “ spouse” him? Why not. I did a little thougt.
                  But I have just a wife, type small , that when
                  she put, does a mess that she is as were twice .
                  And I have enough for now.

                  Commentaire


                  • #10
                    Hi harranssor
                    Le tutoriel est toujours util pour les concepts exprimant.
                    I searched that old file because some screeshot draws in the tutorial ,was not too clear understanding animation described in the text.
                    In the past few years I animated by armatures a very simple nose gear without retraction , of a Italian GA aircraft .
                    It worked well and Blender 2.49 was.
                    Now I have been realizing my first animation with Blender 2,77 exp.3,2 ( sic 3,2) (main gear animation of a Fairchild C 119 ),a little complicated it isn't true? trying to animate that by armatures.
                    Did you told me with Blender 2,77 it's not possible anymore? Do you? ( Or I don't understand you well).
                    About parenting Dan Klaue all the time spoke using himself animating just by armatures and not by objects.
                    What is that better?

                    Commentaire


                    • #11
                      Envoyé par martius Voir le message
                      Now I have been realizing my first animation with Blender 2,77 exp.3,2 ( sic 3,2) (main gear animation of a Fairchild C 119 ),a little complicated it isn't true? trying to animate that by armatures.
                      Did you told me with Blender 2,77 it's not possible anymore? Do you? ( Or I don't understand you well).
                      About parenting Dan Klaue all the time spoke using himself animating just by armatures and not by objects.
                      What is that better?
                      Last exporter is the 3.3.11. Animating on local axis with the previous 3.2 is a nightmare.
                      Position your bones. Use CTRL-P -> 'Bone relative' to parent your bones in Object mode. Do not join the bones with CTRL-J. Next, in Pose mode use CTRL-P -> 'Bone relative' to parent your mesh to each bones.
                      With this method, you can separately animate each bone and easy fix later.
                      For more information, see with Yoyoz and Khamsin ;)
                      Linux Ubuntu 22.04 | Ryzen 7 5800x - 32Go Ram - GeForce RTX 3070 Ti 8Go Vram

                      http://aerobask.com/

                      Commentaire


                      • #12
                        Envoyé par harranssor Voir le message
                        Last exporter is the 3.3.11. Animating on local axis with the previous 3.2 is a nightmare.
                        Position your bones. Use CTRL-P -> 'Bone relative' to parent your bones in Object mode. Do not join the bones with CTRL-J. Next, in Pose mode use CTRL-P -> 'Bone relative' to parent your mesh to each bones.
                        With this method, you can separately animate each bone and easy fix later.
                        For more information, see with Yoyoz and Khamsin ;)

                        Hi
                        I want to follow your advice but I didn't found XPlane2Blender 3.3.11, only the beta version 3.3.10.
                        I searched everywhere also to the address GitHub Der-On of course, but nothing only old versions.
                        Could you tell me where I can download that?
                        Thank you very much in advance.

                        Kamsin I know him.
                        Yoyoz never hear about.

                        Commentaire


                        • #13
                          Check the X-Plane.org -> http://forums.x-plane.org/index.php?...e2blender-v33/

                          You find the 3.3.11 at the Ondrej's website : http://xplane2blender.anzui.de/

                          The 3.3.x supports the new X-Plane's features, as the new manipulators, for example.


                          Envoyé par martius
                          Yoyoz never hear about.
                          Yoyoz develops a fine avionic for X-Plane with Aerobask (https://youtu.be/8SU_CdTCqdk)
                          Dernière modification par harranssor, 30 septembre 2016, 09h10.
                          Linux Ubuntu 22.04 | Ryzen 7 5800x - 32Go Ram - GeForce RTX 3070 Ti 8Go Vram

                          http://aerobask.com/

                          Commentaire


                          • #14
                            Envoyé par harranssor Voir le message
                            Check the X-Plane.org -> http://forums.x-plane.org/index.php?...e2blender-v33/

                            You find the 3.3.11 at the Ondrej's website : http://xplane2blender.anzui.de/

                            The 3.3.x supports the new X-Plane's features, as the new manipulators, for example.



                            Yoyoz develops a fine avionic for X-Plane with Aerobask (https://youtu.be/8SU_CdTCqdk)

                            Excuse me again.
                            I downloaded the script v.3.3.11 al last.
                            Now der-On says ( from the XPlane.org forum) putting the archive extracted " into your blender script/addon/io_xplane2blender directory".
                            In my Blender (2.78) directory ,inside script/addon there is not io_xplane2blender directory.
                            What should I do now? Have I create one me?
                            Thanks much

                            Commentaire


                            • #15
                              Envoyé par martius Voir le message
                              Excuse me again.
                              I downloaded the script v.3.3.11 al last.
                              Now der-On says ( from the XPlane.org forum) putting the archive extracted " into your blender script/addon/io_xplane2blender directory".
                              In my Blender (2.78) directory ,inside script/addon there is not io_xplane2blender directory.
                              What should I do now? Have I create one me?
                              Thanks much

                              Sorry harranssor , it's as never writed , I made a silly question.
                              Dernière modification par martius, 03 octobre 2016, 17h18.

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