Affichage des résultats du sondage: Le 4 novembre lors du "chat" avec Austin

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Discussion: Austin Meyer sur X-Plane.fr le vendredi 4 novembre 2016 !

      
   
  1. #31
    Utilisateur enregistré Avatar de beber
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    Citation Envoyé par Oscar Pilote Voir le message
    Je viens de mettre "au propre" quelques questions. Tu veux organiser un peu les choses ou bien on les lance "plic-ploc" ?
    Finalement ça a été du plic ploc ploc plic ploc plic replic rereplic rerereplic ! (mais pas facile de faire autrement)
    C'était assez marrant ce coté instantané, interactif, ça change du forum.
    Il est clair que j'aurais aimé plus de réponses sur le domaine de prédilection d'Austin (gestion des systèmes et du modèle de vol).
    Il y a eu beaucoup de questions concernant les parties sur lesquelles travaille Ben. Pour ces questions il était difficile d'avoir des réponses précises. En plus, il arrive souvent qu'Austin dise "oui, on peut le faire" et que Ben corrige en disant "Oui, d'accord, en théorie on pourrait... mais non, on ne le fera pas parce que etc."

    C'est le seul regret que j'ai... parce que une heure ça passe super vite en fait !
    Win7 64b / IntelCore2duo 2.66 GHZ / 4Go ram / ATI Radeon HD 4800 512Mo
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  2. #32
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    Oui pour ma part je ne renouvellerai pas l'expérience, je dois être déjà trop vieux pour ce genre de non conversation... j'étais à deux
    doigts de penser qu'il se payait notre tête en répondant comme un serveur vocal mal programmé.
    Merci à Pierre quoi qu'il en soit, c'était une bonne initiative.
    Linux Debian Jessie - Intel i7 4Ghz - 8Gb RAM - Nvidia GTX 970
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  3. #33
    Utilisateur enregistré Avatar de Ypsos
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    Soirée riche et enrichissante merci à Pierre de l'avoir organisé.

    Je pensais que nous allions par ici faire un ordre du jour par catégorie de questions ce qui permettait d'intervenir dans la catégorie concernée et éviter un mélange des genres difficile à suivre ensuite, et surtout éviter à l'intervenant si cela l'arrange de ne pas répondre en faisant semblant de ne pas avoir vu la question :)

    Ceci étant synthèse et sentiment global du coté utilisateur de base non développeur.

    X11 sera un nouveau logiciel avec des nouvelles options et des modifications comportementales logicielles comme pour l'utilisateur et les avions.

    Rapidement et à la louche on pouvait retenir pour les utilisateurs:
    - les interfaces des menus devraient changer dans quasi tous les domaines.
    - le multifenêtrage va apparaitre.
    - le visuel externe des avions, des scènes, des lumières, des réflexions, est amélioré voir modifié.
    - un nouveau FMS/GPS devrait équiper les avions.
    - de nouveaux avions vont rejoindre ceux déjà présent qui seront améliorés.
    - le modèle de vol et les datarefs changent.
    - un nouveau "moteur de vol" serait intégré dans xPlane
    - la gestion des mesh, zonephotos restent la même.
    - des mesh par défaut devraient être de meilleure qualité.
    - l'ATC serait amélioré pour arriver dans les prochaines versions à quelque chose plus interactif avec l'humain.
    - le mode multijoueur devrait légèrement évoluer en simplifiant les procédures de connexion.
    - Egalement en réseau multijoueur, les procédures vont légèrement évoluer pour une meilleure fluidité et stabilité en modifiant la manière de traiter /compresser ainsi que le nombre d'informations envoyés sur le réseau.
    - les villes, objets, maison et scènes seront "Européanisés".
    - plus d'aéroports en 3D.
    - il faudrait au minimum un ordinateur avec 1Go de Vidéo ram.
    - la date exacte de sortie de la 11 n'est pas annoncée.
    - le prix du logiciel serait dans les <>60 dollars.

    J'ai eu le sentiment :

    - dans certaine réponse genre "il faut demander à Ben" ou "qu'est-ce que-c’ est que l'autogate" ...qu'il ne souhaitait pas encore tout dévoiler et qu'il bottait en touche. En effet, cela m'étonne, que comme patron de Laminar, qu'il participe à un chat sans ordre du jour, ou n'importe quel sujet peut être abordé et qu'autour de lui les responsables des différents secteurs n'étaient pas présents.

    - qu'il était dans une logique du commercial pour vanter les évolutions et vendre la 11 en ne souhaitait pas trop se disperser sur l'aspect technique sachant que certaines questions sont récurrentes depuis un moment.

    C'était une bonne soirée.
    Dernière modification par Ypsos ; 05/11/2016 à 10h31.
    iMac Retina 5K: 4GHz Intel Core i7, 24Go Ram, 4096 Mo de Vram
    OS: Sierra
    XPlane10.51r2
    Xplane11
    Ipad avec Airtracker + Airnavigation Pro,xMapperPro
    Hotas Warthog,Palonnier CHProduct,Divers modules GoFlight

    Débuter sur xPlane et en réseau multijoueur?
    -Le post accompagnement sur xPlane.fr
    -Le site dédié aux débutants
    -Les vidéos
    -Forums réseau
    -Souvenir des vols en réseau

  4. #34
    Utilisateur enregistré Avatar de beber
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    Citation Envoyé par Ypsos Voir le message
    - le modèle de vol et les datarefs changent.
    - un nouveau "moteur de vol" serait intégré dans xPlane
    Non, les datarefs ne changent pas (heureusement !), elles seront complétées, enrichies mais elle ne changent pas pour garder la compatibilité avec tous les add-on existants.

    - Au niveau moteur, il a annoncé la simulation du moteur PT6 (moteur à turbine mythique équipant notamment les fameux Pilatus PC6)

    - Au niveau modèle de vol... pas grand chose en vérité si ce n'est une amélioration du domaine supersonique (ce qui reste à vérifier).


    Citation Envoyé par Ypsos Voir le message
    J'ai eu le sentiment :

    - dans certaine réponse genre "il faut demander à Ben" ou "qu'est-ce que-c’ est que l'autogate" ...qu'il ne souhaitait pas encore tout dévoiler et qu'il bottait en touche. En effet, cela m'étonne, que comme patron de Laminar, qu'il participe à un chat sans ordre du jour, ou n'importe quel sujet peut être abordé et qu'autour de lui les responsables des différents secteurs n'étaient pas présents.

    - qu'il était dans une logique du commercial pour vanter les évolutions et vendre la 11 en ne souhaitait pas trop se disperser sur l'aspect technique sachant que certaines questions sont récurrentes depuis un moment.
    Austin ne suit pas tout ce qui se fait autour de son simulateur, il ne connait pas les add-ons (même nous pouvons avoir du mal à suivre toutes les nouveautés). Il ne travaille pas QUE sur X-Plane, il se "contente" de superviser l'évolution d'X-Plane, de gérer ses applications professionnelles, etc... et il a plein d'autres projets en cours. Bref, il est au courant de ce que font les autres membres de Laminar mais il ne connait en profondeur que sa partie.
    Au niveau des échanges, c'était du Austin pur jus, il discute comme ça, du tac au tac et saute d'un sujet à l'autre facilement. Ben n'est pas du tout pareil, il est beaucoup plus précis et argumente ses réponses.

    en tous cas, il est clair que lorsque Austin vend son X-Plane, il se focalise sur ce qu'il a envie de montrer, point... et il est toujours très très enthousiaste ! Et lorsque l'on accède à la nouvelle version nous revenons à la réalité...
    Win7 64b / IntelCore2duo 2.66 GHZ / 4Go ram / ATI Radeon HD 4800 512Mo
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  5. #35
    Utilisateur enregistré Avatar de Ypsos
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    Citation Envoyé par beber Voir le message
    Non, les datarefs ne changent pas (heureusement !), elles seront complétées, enrichies mais elle ne changent pas pour garder la compatibilité avec tous les add-on existants.
    .....

    en tous cas, il est clair que lorsque Austin vend son X-Plane, il se focalise sur ce qu'il a envie de montrer, point... et il est toujours très très enthousiaste ! Et lorsque l'on accède à la nouvelle version nous revenons à la réalité...
    `

    La compatibilité 100% n'est déjà plus garantie avec l'existant. Comme fait concret, l'utilisation des avions tiers achetés comme free en réseau.

    En effet pour mémoire, bien que les avions ont un modèle de vol respectueux, leur comportement visuel des gouverneurs et des volets posent problèmes avec les datarefs mis à jour depuis la 10.50
    (voir le sujet sur cette question)

    On ne peut donc à ce stade pas exclure que la 11 va donc apporter son lot d'adaptation de ces avions aux datarefs actualisés.
    iMac Retina 5K: 4GHz Intel Core i7, 24Go Ram, 4096 Mo de Vram
    OS: Sierra
    XPlane10.51r2
    Xplane11
    Ipad avec Airtracker + Airnavigation Pro,xMapperPro
    Hotas Warthog,Palonnier CHProduct,Divers modules GoFlight

    Débuter sur xPlane et en réseau multijoueur?
    -Le post accompagnement sur xPlane.fr
    -Le site dédié aux débutants
    -Les vidéos
    -Forums réseau
    -Souvenir des vols en réseau

  6. #36
    Utilisateur enregistré Avatar de LeXcA
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    Bonsoir,

    j'ai participé hier au "chat", conclusion, je n'en sais pas plus qu'avant
    Dernière modification par LeXcA ; 05/11/2016 à 22h58.
    PC: I5 4460 3.2 Ghz - MSI B85/G41 - 24Go Kingston - MSI GamingX GTX1070 8Go -3 SDD de 250 Go -X-Plane11- A320 JarDesign - MD80 Rotate - SkyMaxxV4.5 - RWC - scènes New York et MiAMI et Ortho de l'Arc Antillais.

    http://www.aerovirtuel.fr

  7. #37
    Administrateur Avatar de Pierre
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    Austin est plus dans le spontané. Lui préparer des questions n'aurait servi à rien.
    Et effectivement, vu le nombre de participants, ce n'était pas toujours facile de "s'entendre" ou de "se faire entendre".
    Bon, en définitive, on s'est bien amusé et je pense que c'est le principal.
    Austin a apprécié, il me l'a confié par la suite.
    Je mettre une retranscription (nettoyée) en ligne demain dans le journée.
    Core i7 870 - 8Gb RAM - GForce GTX 460 1Gb - Windows 10 64bits
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  8. #38
    Utilisateur enregistré Avatar de Glah_Salamanthe
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    Citation Envoyé par Pierre Voir le message
    Je "vais" mettre une retranscription (nettoyée) en ligne demain dans le journée.
    tous ceux qui n'ont pu participer t'en remercient ! (version francisée ?)
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    "… la fausseté des idées ne se règle pas par les interdictions mais s'asphyxie dans la liberté ! " Marc Bonnant

  9. #39
    Administrateur Avatar de Pierre
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    Exclamation intégrale du chat (partie 1)

    Voici l'intégrale de la session de chat avec Austin.

    Il s'agit d'un retranscription intégrale et non traduite.

    (21:01:52) ChatBot: ameyer se connecte au Chat.
    (21:02:00) ameyer: say madomna in concert last summer
    (21:02:07) ameyer: i saw madonna in concert
    (21:02:13) ameyer: she made us wait ain hour and a half
    (21:02:14) ChatBot: BORIS91 sort du salon.
    (21:02:17) ameyer: so bonjour!
    (21:02:22) ChatBot: BORIS91 entre dans le salon.
    (21:02:24) david_dtc: Hi Austin!
    (21:02:24) ameyer: 60 seconds en retard
    (21:02:25) Ypsos: bonjour
    (21:02:25) ChatBot: BORIS91 sort du salon.
    (21:02:27) ameyer: getting coffee
    (21:02:28) yoyoz: welcome Austin
    (21:02:31) ChatBot: BORIS91 entre dans le salon.
    (21:02:31) ameyer: like an italian
    (21:02:32) Pierre: bonjour Austin
    (21:02:33) ameyer: desole
    (21:02:37) jpfineart: hi Austin
    (21:02:38) ameyer: ice maintentent
    (21:02:41) fabded: bonjour à tous
    (21:02:46) jmeleanor: Bonsoir Austin
    (21:02:48) goda: Bonsoir Austin
    (21:02:55) enjxp: Hi Austin
    (21:03:01) Oscar_Pilote: Hi Austin
    (21:03:04) LeXcA: Bonsoir M. Meyer
    (21:03:05) goda: SO
    (21:03:11) ameyer: SO!
    (21:03:20) MichelHH: Hi Austin
    (21:03:21) ameyer: rein pour parler, oui?
    (21:03:23) ameyer: nothing to discuss?
    (21:03:27) ameyer: we adjourn early?
    (21:03:33) ChatBot: ecoflyer se connecte au Chat.
    (21:03:35) jmeleanor: NOOOOO
    (21:03:37) david_dtc: madonna in concert last summer?
    (21:03:40) david_dtc: :)
    (21:03:42) milan: Hi, Austin. What about the first quetion : Could we have a « user_log.txt » without these hundred « ERROR: language file line » ?
    (21:03:43) ameyer: yah
    (21:03:48) ameyer: she make syou wait
    (21:03:51) ameyer: makes you wait
    (21:03:56) ameyer: about an hour and a half!
    (21:04:03) ChatBot: beber se connecte au Chat.
    (21:04:24) ChatBot: Spock1 se connecte au Chat.
    (21:04:26) david_dtc: fashionably late as they say
    (21:04:28) ecoflyer: Good evening everybody
    (21:04:30) ChatBot: charnolt se connecte au Chat.
    (21:04:32) ameyer: yah!
    (21:04:38) ameyer: i'm not fashionlabe
    (21:04:42) ameyer: so just one minute late
    (21:04:51) david_dtc: we can see that
    (21:05:12) ChatBot: Operami se connecte au Chat.
    (21:05:31) ameyer: so ready for questions!
    (21:05:41) Ypsos: Bonjour
    Animant le réseau multijoueur xplane-pilote-controle pour débutant sur xPlane , je vais donc présenter les attentes minimalises de cette catégorie d’utilisateur.


    Ne parlant pas anglais, j’utilise Google traduction aussi je vais essayer de faire des questions simples merci pour votre compréhension..


    Les questions sont au nombre de 7 et voici la première.


    Hello
    Animating the multiplayer network Xplane-pilot control for beginners on Xplane, I will present the minimized expectations of this category of user.


    Do not speak English, I use Google translation so I'll try to make simple questions. Thank you for your understanding and sorry in this context to the form no "protocol" phrases.


    The questions are in number 7 and is the first.
    (21:05:46) milan: Ok : Could we have a « user_log.txt » without these hundred « ERROR: language file line » ?
    (21:06:09) ameyer: yah the langugage files are being done right now
    (21:06:11) jpfineart: Which is the release date of xplane 11 ?
    (21:06:15) ameyer: they are all being updated right now
    (21:06:21) ameyer: x-plane 11 by end of year
    (21:06:22) ChatBot: tutur se connecte au Chat.
    (21:06:24) ameyer: it is going to be close
    (21:06:28) ameyer: we are paniced right now
    (21:06:28) milan: Other language than english
    (21:06:31) ameyer: still fiding bugs
    (21:06:33) ChatBot: jpfineart se déconnecte du Chat.
    (21:06:34) ameyer: lots of bugs
    (21:06:39) ameyer: but solving them really fast
    (21:06:45) ameyer: making sure to not lose features from v10
    (21:06:55) ChatBot: enjxp se déconnecte du Chat.
    (21:06:57) ameyer: and solving bugs from new features
    (21:07:06) ChatBot: jpfineart se connecte au Chat.
    (21:07:11) ameyer: and re-organizing the code internally as well
    (21:07:26) ameyer: doing this to allow greater growth in the future with better organization
    (21:07:41) ameyer: working fast and planning for end of this year
    (21:07:57) Pierre: and the demo version ?
    (21:08:01) ameyer: there might always be SOME language errors as new text is added to the sim
    (21:08:02) tutur: Good evening! Ive an IMPORTANT question: Will x plane 11 compatible nvidia SLI? Thanks
    (21:08:10) ChatBot: Stivvff se connecte au Chat.
    (21:08:13) ameyer: but not hundreds since we are re-making those files now
    (21:08:17) ameyer: demo EXACTLY SAME AS ALWAYS
    (21:08:18) Pierre: doucement, pas tous en même temps ;)
    (21:08:21) ameyer: no change there at all
    (21:08:34) ameyer: no change in demo at all
    (21:08:45) ChatBot: enjxp se connecte au Chat.
    (21:08:46) ChatBot: david_dtc se déconnecte du Chat.
    (21:08:49) Pascal: Hi Austin, Will we meet you at FSWeek-end @ Lelystad ?
    (21:08:49) ameyer: biggest difference in sales is that steam is always getting bigger and bigger
    (21:08:54) ameyer: so more STEAM customers
    (21:08:56) ChatBot: david_dtc se connecte au Chat.
    (21:09:01) ameyer: but no difference in the demo
    (21:09:21) ameyer: next?
    (21:09:24) goda: about the price
    (21:09:31) ameyer: no change!
    (21:09:33) milan: Will it run under Snow eo
    (21:09:34) ameyer: $59.99!
    (21:09:40) tutur: so SLI yes or no? ;)
    (21:09:42) goda: yaeahhhh!!
    (21:09:45) ameyer: no change to demo or price.. just no need to change either of those things
    (21:09:45) ChatBot: androl2015 se connecte au Chat.
    (21:09:46) milan: Snow Leo
    (21:09:50) ameyer: demol is fine
    (21:09:51) ameyer: price is fine
    (21:09:56) ameyer: we don't need to change everything
    (21:09:57) ChatBot: Oscar_Pilote se déconnecte du Chat.
    (21:09:58) david_dtc: sweet
    (21:09:58) LeXcA: PC configuration ?
    (21:10:03) ameyer: just upgrading the sim!
    (21:10:06) ChatBot: Oscar_Pilote se connecte au Chat.
    (21:10:18) ameyer: pc / mac / linux as always, but yes with system specs a little higher
    (21:10:28) ameyer: higher system specs because:
    (21:10:32) MichelHH: the price forXplane 11 with DVD ?
    (21:10:33) ChatBot: BORIS91 se déconnecte du Chat.
    (21:10:38) ameyer: --much better fog model... looks MUCH more realistic
    (21:10:40) jpfineart: all addons follows xplane 11 like world traffic ?
    (21:10:49) ameyer: --better lighting model, look MUCH more realistic
    (21:11:06) ameyer: --ground vehicles all over the airport move around to service the planes
    (21:11:08) ChatBot: Odevillée se déconnecte du Chat.
    (21:11:08) ChatBot: BORIS91 se connecte au Chat.
    (21:11:16) ameyer: --and water is better 3-d water
    (21:11:26) Oscar_Pilote: In recent years, a lot of the improvements in the machine capacities have turned into higher graphical capacities in the sim, and we are all very pleased about that. My question is : how much do you think these machine capacities have (or could be) used for further improvements of the flight model ? (which we all agree is already the best in the consumer market now!)
    (21:11:26) david_dtc: i saw that in the blooper
    (21:11:27) ChatBot: Odevillée se connecte au Chat.
    (21:11:29) ameyer: most add ons hsould work with little or no change
    (21:11:32) david_dtc: amazing water
    (21:11:33) ameyer: we are not chaning the datarefs
    (21:11:37) ameyer: no need to change them
    (21:11:54) ameyer: underlying technology and code is changing a lot, but the datarefs don't have to change
    (21:12:01) ameyer: add-ons access datarefs
    (21:12:01) david_dtc: About the sim engine itself - any change as to how supersonic flight is handled?
    (21:12:07) ChatBot: khamsin se déconnecte du Chat.
    (21:12:11) ameyer: so there should not be too many problems there at all
    (21:12:14) ChatBot: Djoser se connecte au Chat.
    (21:12:25) enjxp: Will we have a map with flight plan legs drawn above ?
    (21:12:29) ameyer: /Users/austinmeyer/Desktop/Scree​n Shot 2016-11-04 at 3.01.42 PM.png
    (21:12:34) ameyer: did that image post?
    (21:12:38) ameyer: that is what i am working on right now
    (21:12:40) david_dtc: nope
    (21:12:44) jpfineart: about fps, xplane 11 is most heavy ?
    (21:12:45) tutur: so SLI @yes or @no? please ;)
    (21:12:50) ameyer: /Users/austinmeyer/Desktop/Scree​n Shot 2016-11-04 at 3.01.49 PM.png
    (21:12:57) ameyer: /Users/austinmeyer/Desktop/Scree​n Shot 2016-11-04 at 3.21.37 PM.png
    (21:12:59) jmeleanor: Can you give us the minimal configuration needed for xp11
    (21:13:02) ecoflyer: And what about the management of the weather?
    (21:13:02) ameyer: did you get the images?
    (21:13:07) ameyer: that is my work this afternoon
    (21:13:10) Pierre: for image, you must use [IMG] tag
    (21:13:17) LeXcA: what% compatibility with X-Plane 10 ?
    (21:13:22) Pierre: and not a local image
    (21:13:25) ameyer: good compat with xp10
    (21:13:27) ChatBot: khamsin se connecte au Chat.
    (21:13:33) ameyer: all airplanes and airfoils will work for sure
    (21:14:05) ameyer: oh it has to be a web page image?
    (21:14:07) ameyer: ugh!
    (21:14:23) Pierre: yes :(
    (21:14:23) ameyer: nah i do not have my days work on the web
    (21:14:28) khamsin: PBR workflow :
    Metal/roughness or Specular/glossiness ?
    (21:14:42) ameyer: oh yah we have all that
    (21:14:48) ameyer: that is new lighting and reflection
    (21:14:55) enjxp: Does the GPS apply a correct path in all airplanes and with the same steps ?
    (21:14:57) ameyer: shiny american airlines planes with metal bodies
    (21:15:05) ameyer: light reflection and all that yes
    (21:15:05) BORIS91: when the output is planned Xplane 11?
    (21:15:06) david_dtc: yum
    (21:15:10) ameyer: planes look shiny
    (21:15:22) ameyer: and the shininess is per-texel
    (21:15:33) ameyer: so you can have shiny metal but not paint, etc
    (21:15:35) khamsin: I know what is PBR. I want just know what is your PBR ! :)
    (21:15:38) ChatBot: LeXcA se déconnecte du Chat.
    (21:15:48) ChatBot: soran se déconnecte du Chat.
    (21:15:55) ChatBot: androl2015 se déconnecte du Chat.
    (21:15:59) ChatBot: Lordka se connecte au Chat.
    (21:16:04) ameyer: PBR?
    (21:16:11) ameyer: In america that is "Professional Bull Riders"
    (21:16:15) ChatBot: LeXcA se connecte au Chat.
    (21:16:17) david_dtc: lololol
    (21:16:18) ChatBot: soran se connecte au Chat.
    (21:16:28) jpfineart: about fps, xplane 11 is most heavy ?
    (21:16:31) ameyer: also "Pabst Blue Ribbon".. a really, really, really bad beer
    (21:16:46) david_dtc: second that
    (21:16:46) ChatBot: fabded se déconnecte du Chat.
    (21:16:49) ChatBot: ameyer se déconnecte du Chat.
    (21:17:04) ChatBot: ameyer se connecte au Chat.
    (21:17:08) david_dtc: where have you been?
    (21:17:09) ameyer: i got logged out
    (21:17:11) ameyer: dunno how
    (21:17:11) david_dtc: :)
    (21:17:13) soran: Déconnection automatique ?
    (21:17:17) ameyer: web malfunction
    (21:17:19) ameyer: yes
    (21:17:20) ameyer: anyway
    (21:17:25) ameyer: waht what was the question?
    (21:17:28) ameyer: oh yes frame rate
    (21:17:30) beber: Hi Austin, do you plane any flight model change on XP 11 ?
    (21:17:32) Pierre: to many users ??? don't know
    (21:17:32) david_dtc: yes auto disconnection seems to be on for some reason
    (21:17:36) khamsin: Physically Based Rendering( PBR )
    (21:17:37) ameyer: i get 60 fps with minimum rendering options
    (21:17:41) ameyer: on my mac
    (21:17:47) Ypsos: Hello
    Animating the multiplayer network Xplane-pilot control for beginners on Xplane, I will present the minimized expectations of this category of user.


    Do not speak English, I use Google translation so I'll try to make simple questions. Thank you for your understanding and sorry in this context to the form no "protocol" phrases.


    The questions are in number 7 and is the first.


    To connect network is currently used dynamic IP number is fixed tonight. This number is to enter individually and manually for each connection for each participant. This manual input can generate typing errors and is fastudieuse if node are many.
    a) Are there plans to release 11 memorizing IP number with the nickname of the person. Then we can select from a list her nickname and the IP field is filled automatically?
    b) the closure of Xplane, are there plans erasing automaytique IP number and network disconnection? Indeed now if the person forgets to delete the number or in case of crash Xplane the connection remains active and can cause network pro
    (21:17:49) jmeleanor: Can you give us the minimal configuration needed for xp11
    (21:17:52) ameyer: yes ben has done physically based rendering for the liting, yes
    (21:17:59) jpfineart: ok it's good for fps
    (21:17:59) ameyer: he conserves the energy of the photons and stuff like that
    (21:18:03) ChatBot: BERDE se connecte au Chat.
    (21:18:30) ChatBot: ecoflyer a été déconnecté (Temps écoulé).
    (21:18:39) ameyer: i dont have the ip address sutff planned that is mentioned above, no
    (21:18:47) david_dtc: that is a sentence " he conserves the energy of photns " so he IS a superhero?
    (21:18:58) ameyer: we have a new user interface that applies to networking, so betworking will be easier to set up!
    (21:19:06) ChatBot: fabded se connecte au Chat.
    (21:19:08) khamsin: OK. So what workflow for X-Plane : Metal/roughness or Specular/glossiness
    (21:19:21) ChatBot: Spock1 se déconnecte du Chat.
    (21:19:22) soran: ,
    (21:19:29) ChatBot: charnolt se déconnecte du Chat.
    (21:19:32) david_dtc: --
    (21:19:40) Ypsos: When networked flights, visual position of an aircraft can be frozen temporarily. Location due to inherent latency eg graphics cards to take longer to calculate than others, bandwidth speeds less efficient, WiFi connections etc ..
    Do xplane11 will better manage this phenomenon by imagining for example invent a universal O décallé time for all participants?
    I also want to raise the issue of a strobed visual effect of planes that did not exist with versions before 10.45 but has since 10.50.
    (21:19:41) Lordka: hi Austin, what is the minimal card graphics and RAM for the new simulator plz?
    (21:20:01) jpfineart: do you improve ATC radio like x-life ?
    (21:20:12) ameyer: we like to see 1 gig of video ram mimum
    (21:20:13) ChatBot: LeXcA a été déconnecté (Temps écoulé).
    (21:20:23) ChatBot: Spock1 se connecte au Chat.
    (21:20:35) david_dtc: so 2gig would open up some room for extra eyecandy?
    (21:20:42) ameyer: atc is only improved a tiny bit: the ATC itself is a tiny bit better, but the other airplanes follow the instructions much more realisitcally
    (21:21:09) ameyer: so, we get a dynamic world with the new way other planes follow atc, and all the ground support trucks moving about
    (21:21:21) Lordka: ok thx and all plugin for Xp10 will be compatible with XP11?
    (21:21:28) khamsin: Amazing ! :)
    (21:21:30) ameyer: the ground trucks do not follow pre-set paths near the plane.. they figure out what type of service you need and how to get it to you
    (21:21:37) ameyer: so you never see the same thing twice
    (21:21:43) david_dtc: huge
    (21:21:47) ameyer: so focuing on dynamic world and airports here
    (21:21:49) soran: ,
    (21:21:52) ameyer: best atc is pilot edge
    (21:21:57) ChatBot: jpfineart se déconnecte du Chat.
    (21:22:03) ameyer: pilot edge is better than any aritifical atc we could ever code
    (21:22:17) Oscar_Pilote: Austin, was the image which we didn't see the answer to the flight model question ?
    (21:22:18) ChatBot: jpfineart se connecte au Chat.
    (21:22:22) ameyer: some day we will have REAL ATC, talking to REAL person, online with other REAL x-plane flyers
    (21:22:27) ameyer: THAT is the way to make it perfect
    (21:22:40) ameyer: no it was a bumch of ground traffic
    (21:22:47) david_dtc: --
    (21:22:52) khamsin: DRM for 3D objects ?
    (21:23:02) ameyer: if anyone wants to send me a way to quickly and easily upload the images then i can
    (21:23:34) ChatBot: enjxp se déconnecte du Chat.
    (21:23:39) tutur: will it nvidia geforce experience recognized?
    (21:23:51) yoyoz: upload to your dropbox account and publis hthe link?
    (21:23:52) ChatBot: david_dtc se déconnecte du Chat.
    (21:24:02) ChatBot: david_dtc se connecte au Chat.
    (21:24:10) david_dtc: damn auto-disco
    (21:24:15) beber: Do you work on new flight model capabilities for XP 11 ?
    (21:24:26) ameyer: yah new engine model for x-plane 11
    (21:24:29) Lordka: The decoration of the landscape will be t it of better quality? More detail and fewer herbs?
    (21:24:31) ameyer: new pt6 engine model
    (21:24:41) ameyer: we have european landscape now
    (21:24:44) ameyer: aueropean autogen
    (21:24:48) david_dtc: yuuhuu
    (21:24:49) ameyer: european autogen
    (21:24:52) ameyer: looks amazing
    (21:24:56) ameyer: just like old europe
    (21:24:57) david_dtc: great
    (21:25:03) Pascal: Curently mesh is by full tile only.
    --> What about enabling to include a local mesh inside a scenery ?
    (21:25:05) ChatBot: Oscar_Pilote se déconnecte du Chat.
    (21:25:10) Lordka: very good that
    (21:25:14) ChatBot: Oscar_Pilote se connecte au Chat.
    (21:25:15) ameyer: so yah new scenery with same technology but more variety and upgraded autogen
    (21:25:26) soran: ,
    (21:25:28) jpfineart: I flight with world traffic addon, atc radio and real traffic will be connected or not with WT ?
    (21:25:31) david_dtc: ,`
    (21:25:48) ameyer: bnot sure about that odd on
    (21:25:54) Ypsos: When networked flights, visual position of an aircraft can be frozen temporarily. Location due to inherent latency eg graphics cards to take longer to calculate than others, bandwidth speeds less efficient, WiFi connections etc ..
    Do xplane11 will better manage this phenomenon by imagining for example invent a universal O décallé time for all participants?
    I also want to raise the issue of a strobed visual effect of planes that did not exist with versions before 10.45 but has since 10.50.
    (21:25:57) ameyer: but the addons sould work as always, for the most part
    (21:26:00) Lordka: the scenary will be better quality too, same aerport?
    (21:26:00) ameyer: same ones as v10
    (21:26:06) ChatBot: BORIS91 se déconnecte du Chat.
    (21:26:07) jpfineart: ok I understand
    (21:26:13) david_dtc: ,
    (21:26:18) jmeleanor: all the xp10 plugins will work on xp11 ??
    (21:26:25) ChatBot: Odevillée se déconnecte du Chat.
    (21:26:38) ChatBot: Odevillée se connecte au Chat.
    (21:26:48) ameyer: most will!
    (21:26:52) ameyer: MAYBE all!
    (21:26:54) ChatBot: MikiBzh se connecte au Chat.
    (21:26:59) Lordka: smarcopilot is compatible with new versus?
    (21:27:03) david_dtc: devs will like that one
    (21:27:07) ChatBot: Djoser se déconnecte du Chat.
    (21:27:22) khamsin: SASL tested with X-Plane 11 ?
    (21:27:23) Oscar_Pilote: I repeat Beber's question : what are the expected changes in the flight model ?
    (21:27:26) ChatBot: Djoser se connecte au Chat.
    (21:27:31) ameyer: have not tried smarcopilot
    (21:27:35) ameyer: dunno if it will work
    (21:27:39) ameyer: no reason not to that i know of
    (21:27:46) ameyer: since we maintain datarefs from v10
    (21:27:47) Lordka: ok
    (21:27:57) ameyer: ok for flight model"
    (21:28:01) ameyer: -new pt6 engine
    (21:28:08) ameyer: -better supersonic dynamics
    (21:28:13) david_dtc: yes
    (21:28:17) david_dtc: :)
    (21:28:19) ameyer: -slightly better better reciprocating engine
    (21:28:25) ChatBot: khamsin se déconnecte du Chat.
    (21:28:25) ameyer: -much better pressuriztion systems
    Core i7 870 - 8Gb RAM - GForce GTX 460 1Gb - Windows 10 64bits
    X-Plane 11.x - CH Products Flight Sim Yoke + Pro Pedals - TrackIR5*

  10. #40
    Administrateur Avatar de Pierre
    Date d'inscription
    janvier 2002
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    Belgique
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    20,27 Mo

    Exclamation intégrale du chat (partie 2)

    (21:28:28) Lordka: how many planes are there with the release plz?
    (21:28:30) Pierre: Austin, try this : http://www.freeimagehosting.net/
    (21:28:40) ameyer: my current plane has pt6 and pressurization, so i now have those system dialed right in
    (21:28:45) ameyer: feel just like the real plane
    (21:28:47) ameyer: (n844x)
    (21:28:50) david_dtc: great news austin!
    (21:29:02) soran: ,
    (21:29:13) ChatBot: khamsin se connecte au Chat.
    (21:29:24) david_dtc: |
    (21:29:27) Ypsos: sorry When networked flights, visual position of an aircraft can be frozen temporarily. Location due to inherent latency eg graphics cards to take longer to calculate than others, bandwidth speeds less efficient, WiFi connections etc ..
    Do xplane11 will better manage this phenomenon by imagining for example invent a universal O décallé time for all participants?
    I also want to raise the issue of a strobed visual effect of planes that did not exist with versions before 10.45 but has since 10.50.
    (21:30:04) ameyer: paste this link to see pt6 in 844x:
    (21:30:05) ameyer: https://www.youtube.com/watch?​v=pTr...#gpluscomments
    (21:30:37) BERDE: Hello sir, welcome in France and thank you to be here .
    (21:30:44) ameyer: x-plane 11 is a TONY BIT nbetter with networking
    (21:30:49) ameyer: not a lot better, but a little better
    (21:30:54) ChatBot: Lordka se déconnecte du Chat.
    (21:31:10) ameyer: we found a way to send the aircraft position quicker, and at almost the same time to all external visuals and multiplayers
    (21:31:15) ChatBot: soran se déconnecte du Chat.
    (21:31:17) ChatBot: MichelHH se déconnecte du Chat.
    (21:31:18) ameyer: and with about 60% of the data traffic size
    (21:31:26) ameyer: so a 40% reduction in message size
    (21:31:38) david_dtc: which is quite a bit
    (21:31:41) ameyer: ok that is actually a GOOD BIT better, not just a tony bit better
    (21:31:44) david_dtc: nice
    (21:31:53) BERDE: Are you so creasy like us for love simulator and why ?
    (21:31:58) ChatBot: Lordka se connecte au Chat.
    (21:32:00) ChatBot: soran se connecte au Chat.
    (21:32:00) david_dtc: yeh tony wasn't there anyhow
    (21:32:01) ChatBot: ameyer se déconnecte du Chat.
    (21:32:08) khamsin: DRM for 3D objects ? :)
    (21:32:22) jpfineart: about autogen like europe (xphoto), improve a lot ?
    (21:32:25) ChatBot: tutur a été déconnecté (Temps écoulé).
    (21:32:36) ChatBot: ameyer se connecte au Chat.
    (21:32:39) ameyer: auto logout
    (21:32:40) ChatBot: leji83 se connecte au Chat.
    (21:32:41) ameyer: dunno why
    (21:32:42) ChatBot: milan a été déconnecté (Temps écoulé).
    (21:32:51) Ypsos: Currently if an aircraft model has several liveries, networking the last participant who selects the airplane imposes its liverie the other participants. Example I select an Air France A320 liverie, you connect by selecting the Continental A320, while those using the A320 will have the liverie Continental. To counter this I realize that many of A320 liveries. Do you plan to version11 a solution for each participant to choose his liverie without changing the other?
    (21:32:59) ChatBot: BERDE se déconnecte du Chat.
    (21:33:08) ameyer: yes autogen for europe nows exists for v11
    (21:33:11) ameyer: will be amazing
    (21:33:18) soran: It will possible to have multi window display with Xplane 11 ?
    (21:33:29) ameyer: yes each multiplauyer should have his own livery
    (21:33:30) jpfineart: great austin :)
    (21:33:42) ameyer: the aircraft message across the net now contains livery
    (21:33:47) david_dtc: |
    (21:33:49) ChatBot: BERDE se connecte au Chat.
    (21:33:53) ameyer: SOME multi-window display I THINK
    (21:33:58) ChatBot: fabded se déconnecte du Chat.
    (21:33:59) ameyer: that is a part we are working on now
    (21:34:06) ameyer: we want multi-window yes
    (21:34:15) ameyer: but have not perfected and tested all falvors of multi-window
    (21:34:15) Lordka: is it possible in multiplayers to connect with an origianl xplanes's plane ans an other person with a payware plane non?
    (21:34:21) david_dtc: great
    (21:34:26) khamsin: PBR workflow : Metal/Roughness or Specular/Glossyness ?
    (21:34:29) ameyer: but you CAN get the MAP in it's own min-window WHILE YOU FLY
    (21:34:43) ameyer: you CAN expand the g430 and the FMS to their own mini-window while you fly
    (21:34:50) soran: ,
    (21:34:50) ameyer: so you have some min-windows within the app right now
    (21:34:53) soran: ,
    (21:34:54) ameyer: mini-windows
    (21:35:03) ameyer: for things like fms, garmin 430, and map
    (21:35:15) ChatBot: Spock1 se déconnecte du Chat.
    (21:35:16) ameyer: there MIGHT be other windows we can do as well
    (21:35:19) Pierre: mini-windows is inside X-plane or other moniter for exemple ?
    (21:35:24) ChatBot: fabded se connecte au Chat.
    (21:35:30) david_dtc: ,
    (21:35:38) ameyer: i do not know the workflow for Metal/Roughness or Specular/Glossyness... that is a question for ben
    (21:35:43) ChatBot: Spock1 se connecte au Chat.
    (21:35:50) Pascal: Curently mesh is by full tile only.
    --> What about enabling to include a local mesh inside a scenery ?
    (21:36:01) Oscar_Pilote: So a question for YOU : PT6 is certainly very nice, but more basics : I was told by Daniel Leygnat that in non symmetric flight the effect (e.g.) of the fuselage on diverting part of the flux out of the opposite wing was not (or barely?) taken into account. True ? Plans ?
    (21:36:04) ameyer: local mesh: not currently planned
    (21:36:09) ameyer: people ask for it so we want to do it
    (21:36:14) ameyer: but no time for 11.00 anyway
    (21:36:26) khamsin: OK. You don't know and Ben don't want to answer.
    Thank you.
    (21:36:30) ameyer: we are upgrading the scenery but cant have drop-in meshes yet
    (21:36:34) ameyer: but sure we want to some day
    (21:36:39) BERDE: Do you know if sme firme like PMDG, FlyTampa for scenery or ORBX will be in the futurein X-Plane
    (21:36:43) soran: ,
    (21:36:51) david_dtc: we would love that for scenery dev
    (21:36:52) Pascal: thx
    (21:36:59) david_dtc: i mean like LOVE that
    (21:37:12) ChatBot: jpfineart se déconnecte du Chat.
    (21:37:23) ameyer: its on the list
    (21:37:40) ameyer: but so is VR and online massive-multiplayer and seasonal textures!
    (21:37:49) Lordka: : is it possible in multiplayers to connect with an origianl xplanes's plane ans an other person with a payware plane now?
    (21:37:49) david_dtc: :)
    (21:37:50) ameyer: so the to-do list is still huge
    (21:37:58) ChatBot: jpfineart se connecte au Chat.
    (21:38:01) ameyer: sorry!
    (21:38:09) ameyer: both people have to have the same plane in their folder!
    (21:38:17) Lordka: ok
    (21:38:22) Ypsos: Currently if an aircraft model has several liveries, networking the last participant who selects the airplane imposes its liverie the other participants. Example I select an Air France A320 liverie, you connect by selecting the Continental A320, while those using the A320 will have the liverie Continental. To counter this I realize that many of A320 liveries. Do you plan to version11 a solution for each participant to choose his liverie without changing the other?
    (21:38:59) ChatBot: david_dtc se déconnecte du Chat.
    (21:39:01) ameyer: yes for multiplayer each plane should get his own livery
    (21:39:13) ChatBot: david_dtc se connecte au Chat.
    (21:39:16) soran: ,
    (21:39:20) jmeleanor: What about the new plane in xp11 boeing 737 and md80; Laminar's creation ??
    (21:39:27) ameyer: yup!
    (21:39:34) Ypsos: Currently planes networking people are visible in the local map. But loicale card that is used or trourve my own plane. If the plane is the boyfriend of another tile it will be invisible. We use to control the aircraft with the solution externalmoving map on xplane.org.
    Is version 11 will offer a local map offering air controllers options on more space and out of the area where is my plane.?
    One could also imagine to pilot a tool for creating a VFR and IFR flight plan that could be sent to the air controller.
    (21:39:35) ameyer: they are very very nice
    (21:39:38) jmeleanor: thanks
    (21:39:45) david_dtc: can't wait :)
    (21:39:49) Lordka: and if i create a livery for a plane, i m obliged to send the same file with multiplayers's person?
    (21:39:58) jmeleanor: me too
    (21:40:09) ameyer: not just the planes, but the interior, exterior, flight model, and ground-service
    (21:40:12) ChatBot: Oscar_Pilote se déconnecte du Chat.
    (21:40:13) ChatBot: temium62 se connecte au Chat.
    (21:40:14) ameyer: wing flex and refelctive lighting
    (21:40:18) ameyer: yah they are noce
    (21:40:20) ameyer: nice
    (21:40:22) ChatBot: Oscar_Pilote se connecte au Chat.
    (21:40:42) ameyer: next q?
    (21:40:45) goda: and what about CSL
    (21:41:08) david_dtc: |
    (21:41:11) ameyer: sorry.. dunno what CSL is
    (21:41:15) Ypsos: Currently planes networking people are visible in the local map. But loicale card that is used or trourve my own plane. If the plane is the boyfriend of another tile it will be invisible. We use to control the aircraft with the solution externalmoving map on xplane.org.
    Is version 11 will offer a local map offering air controllers options on more space and out of the area where is my plane.?
    One could also imagine to pilot a tool for creating a VFR and IFR flight plan that could be sent to the air controller.
    (21:41:36) ChatBot: Odevillée se déconnecte du Chat.
    (21:41:46) ameyer: the map now goes out FARTHER
    (21:41:49) david_dtc: @goda: là on est mals ;)
    (21:41:49) Lordka: ok so if i create a livery for a plane, the others people dont obliged to have got the file for see my livery??? that s that?????
    (21:41:50) ChatBot: Odevillée se connecte au Chat.
    (21:41:52) ameyer: so you can see other planes farther away
    (21:41:52) ChatBot: Stivvff a été déconnecté (Temps écoulé).
    (21:41:55) ameyer: but not forever!
    (21:42:02) ameyer: just about 100 km farther in all directions
    (21:42:19) david_dtc: which is kinda sufficient in 99% of cases
    (21:42:22) ChatBot: Djoser se déconnecte du Chat.
    (21:42:26) ameyer: oh, the other player must have your livery to see it for sure!
    (21:42:31) jpfineart: about storm and weather ? what improve ?
    (21:42:34) ameyer: for multipleyer, iother player must have your plane and livery to see it!
    (21:42:41) ChatBot: Djoser se connecte au Chat.
    (21:42:42) Lordka: ok
    (21:42:45) ameyer: almost no change in weather
    (21:42:46) ameyer: sorry!
    (21:42:56) ameyer: BUUUT, the user interface to SET the weather is better
    (21:43:03) ameyer: some day we will over-haul the weather
    (21:43:06) ameyer: make it change with time
    (21:43:08) ameyer: look better
    (21:43:16) david_dtc: well, 10.50 came with great improvements o weathert already
    (21:43:27) ChatBot: tutur se connecte au Chat.
    (21:43:28) ameyer: BUUT, today we upgrade the interface to CONTROL the weather that we have now
    (21:43:36) david_dtc: so a better interface is a bnus :)
    (21:43:38) Ypsos: Currently planes networking people are visible in the local map. But loicale card that is used or trourve my own plane. If the plane is the boyfriend of another tile it will be invisible. We use to control the aircraft with the solution externalmoving map on xplane.org.
    Is version 11 will offer a local map offering air controllers options on more space and out of the area where is my plane.?
    One could also imagine to pilot a tool for creating a VFR and IFR flight plan that could be sent to the air controller.
    (21:43:43) ameyer: but yes new weather some day... just not 11.00
    (21:44:01) david_dtc: we're a patient bunch
    (21:44:09) Lordka: will u create a multiplayer server just for xplane in the simulator game like ivao?
    (21:44:10) soran: ,xplane 11 will be compatible with phyton-interface and arduino?
    (21:44:46) david_dtc: |
    (21:44:46) ameyer: i have not used puython or arduino, but i would certainly exepct these thigns to interact with our datarefs, which are NOT changing from v10
    (21:45:11) Ypsos: Currently planes networking people are visible in the local map. But loicale card that is used or trourve my own plane. If the plane is the boyfriend of another tile it will be invisible. We use to control the aircraft with the solution externalmoving map on xplane.org.
    Is version 11 will offer a local map offering air controllers options on more space and out of the area where is my plane.?
    One could also imagine to pilot a tool for creating a VFR and IFR flight plan that could be sent to the air controller.
    (21:45:41) ameyer: hmm.. ypsos asks same question 3 times... as i said we can see the other planes farther away by about 100 km
    (21:45:44) david_dtc: ,
    (21:45:44) khamsin: Particles in X-plane 11 ?
    (21:45:58) ameyer: techically yes but i dont like them yet
    (21:46:04) ameyer: we have newparticale system
    (21:46:11) ameyer: but it looks no better than the old one
    (21:46:29) ameyer: hopefully our artists can get the particles LOOKING lots better using the new system
    (21:46:32) Ypsos: For better realism we use the "tracks follow the contours of the land." According to the mesh or scenes and unfortunately installed planes are placed at different levels see invisible since buried under the ground.


    Have you considered in version 11 that whatever the texture, zonephoto, installed the scene, all aviosn are displayed at the same level.
    (21:46:33) soran: ,
    (21:46:34) ameyer: this way the particles will look better
    (21:46:42) khamsin: Ok! Thanks
    (21:46:44) ameyer: they should render FASTER though i think
    (21:46:54) ChatBot: Lordka se déconnecte du Chat.
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    (21:47:05) ameyer: there will be more flexibility in the particle system... artists can use datarefs to emit the particles they like
    (21:47:16) ChatBot: Lordka se connecte au Chat.
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    (21:47:22) ameyer: so particle system has potential.. it just does nto look great right now in our internal alpha
    (21:47:25) khamsin: Great
    (21:47:33) ChatBot: ameyer se déconnecte du Chat.
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    (21:47:48) ChatBot: ameyer se connecte au Chat.
    (21:47:55) ameyer: is there some sort of auto-logoout here?
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    (21:48:00) david_dtc: faster rendering is good to hear, did you guys improve rendering speed on other aspects?
    (21:48:02) ameyer: i keep getting kciked out
    (21:48:03) ChatBot: BORIS91 se connecte au Chat.
    (21:48:05) ameyer: is this happening to everyone?
    (21:48:07) Pierre: don't know :(
    (21:48:08) david_dtc: yes ther is
    (21:48:10) jmeleanor: lol
    (21:48:12) Lordka: ypsos tu vas te faire taper par austin, pas trois fois la meme question lol
    (21:48:14) david_dtc: and yes it is
    (21:48:22) Pierre: yes if you are inactive
    (21:48:31) ameyer: i'm active!
    (21:48:35) ameyer: i'm very active!
    (21:48:37) ameyer: super-active!
    (21:48:37) david_dtc: hence people posting commas and tildes
    (21:48:39) Pierre: yes ??? ;)
    (21:48:41) ChatBot: BERDE se déconnecte du Chat.
    (21:48:51) Pascal: Is it planned to implement binary cache files to improve X-Plane loading rather than loading thousands of small text file ?
    (21:48:59) Lordka: will u create a ivao system just for xplane players?
    (21:49:02) ameyer: aeeiii!
    (21:49:06) ameyer: our laosding is too sloooow!
    (21:49:09) ChatBot: BERDE se connecte au Chat.
    (21:49:10) ameyer: i hate the slow loading
    (21:49:15) david_dtc: which still doesn't help, there's two auto discos, one based on activity, the other on a max time it seems
    (21:49:16) ameyer: yes we might be a tiny bit faster for v11
    (21:49:19) Pascal: so am I
    (21:49:26) ameyer: but not using binary caches, no
    (21:49:32) ameyer: but we know about loading lots of small files
    (21:49:40) Ypsos: laordka ivao est autre chose voit ma question qui n'a pas eu de réponse à savoir intégrer un sytème pour contrôleur aérienne et plan de vol
    (21:49:42) ameyer: yah we want to speed up load for sure
    (21:49:58) Lordka: ok
    (21:50:00) khamsin: Ambient occlusion ? Fps friendly or need a good GPU ?
    (21:50:11) ameyer: yes to ambient occlusion
    (21:50:16) ameyer: it makes thing sloo kreal
    (21:50:19) ameyer: it works and we have it yet
    (21:50:23) ameyer: have it yes
    (21:50:30) ameyer: does not seem to kill frame rate no
    (21:50:35) david_dtc: coool - fps impact?
    (21:50:35) Ypsos: sorry : For better realism we use the "tracks follow the contours of the land." According to the mesh or scenes and unfortunately installed planes are placed at different levels see invisible since buried under the ground.


    Have you considered in version 11 that whatever the texture, zonephoto, installed the scene, all aviosn are displayed at the same level.
    (21:50:40) david_dtc: great!
    (21:50:41) ChatBot: Spock1 se déconnecte du Chat.
    (21:50:41) Oscar_Pilote: Austin : slow loading is due to bad packing of the dsf and computing altitudes and normals at load time. I can pack the global scenery dsf to load 50% faster.
    (21:50:59) Lordka: important QUESTION FOR ME : for launch the game, xp11 will be more quickly by xp10?
    (21:51:02) ameyer: we do not plan to change the interaction with the mesh
    (21:51:21) ameyer: i dont know what "tracks follow the contours of the land." means, but we have no changes planned with mesh interaction
    (21:51:49) ameyer: i am not sure if v11 will load faster or slower than v10
    (21:51:56) ameyer: we are working to speed it up for sure
    (21:52:07) ameyer: but there is also more stuff to load for all the new airport detail
    (21:52:13) ameyer: bot sure about total load time effect
    (21:52:27) ameyer: but i want it to load faster
    (21:52:32) Lordka: how will be organised scenary in xplane file for the futur?
    (21:52:34) ChatBot: robster se connecte au Chat.
    (21:52:37) ameyer: same as now
    (21:52:42) ameyer: same scenery organziation
    (21:52:43) david_dtc: .
    (21:52:48) ameyer: same as v10
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    Core i7 870 - 8Gb RAM - GForce GTX 460 1Gb - Windows 10 64bits
    X-Plane 11.x - CH Products Flight Sim Yoke + Pro Pedals - TrackIR5*

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