Bonjour à tous. Mon problème est indiqué dans le titre. Je peux charger x-plane (version 8.64), mais le simu plante systématiquement après 10 minutes de jeu.
Je vous mets également le log x-plane.
Merci d'avance,
Ramone
Je vous mets également le log x-plane.
Merci d'avance,
Ramone
log.txt for X-Plane 8.64 X-Plane 86400 compiled on Oct 27 2007 12:53:46
This log file is generated automatically by Laminar Research applications and contains diagnostics about your graphics hardware, installation, and
any error conditions. If you need to contact tech support or file a bug, please send us this file. NOTE: this file is rewritten every time you
start ANY of your X-System applications.
processor : 0
model name : Intel(R) Pentium(R) 4 CPU 3.00GHz
cpu MHz : 2992.275
processor : 1
model name :
cpu MHz : 2992.275
MemTotal: 1034816 kB
X-System folder=/media/Stockage/X-Plane 8.64/ case sensitive=1
CPU count = 2
OpenGL Situation :
OpenGL Vendor :Tungsten Graphics, Inc.
OpenGL Render :Mesa DRI R200 20060602 AGP 8x x86/MMX/SSE2 TCL
OpenGL Version :1.3 Mesa 7.0.1
OpenGL Extensions:GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_EXT_convolution GL_EXT_copy_texture GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_histogram GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_polygon_offset GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texture GL_EXT_texture3D GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_vertex_array GL_APPLE_packed_pixels GL_ATI_blend_equation_separate GL_ATI_texture_env_combine3 GL_ATI_texture_mirror_once GL_ATI_fragment_shader GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_INGR_blend_func_separate GL_MESA_pack_invert GL_MESA_ycbcr_texture GL_MESA_window_pos GL_NV_blend_square GL_NV_light_max_exponent GL_NV_texture_rectangle GL_NV_texgen_reflection GL_OES_read_format GL_SGI_color_matrix GL_SGI_color_table GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
tex_clamp_avail=1
add_env_avail =1
combine_avail =1
dis_fog_avail =0
tex_comp_avail =1
vbo_avail =1
vprog_avail =1 (128)
fprog_avail =0 (0/0/0/0)
automini_avail =1
aniso_avail =1
fsaa_avail =1
sprites_avail =1
depth_tex_avail=0
occlude_avail =0
shad_objs_avail=0
vshader_avail =0 (0/0/0/0/0/0)
fshader_avail =0 (0)
glsl_avail =0 (n/a)
framebuf_avail =0
max tex units :6 (6/0)
max iso filtering:16.000000
max texture size :2048
max point size :1.000000
lowest free text index=24
Unused key: <none> Backspace
Unused key: <none> Tab
Unused key: SHIFT Backspace
Unused key: SHIFT Tab
Unused key: SHIFT Return
Unused key: CTRL Y
Unused key: CTRL Z
Unused key: CTRL Backspace
Unused key: CTRL Tab
Unused key: CTRL Return
Unused key: ALT A
Unused key: ALT B
Unused key: ALT C
Unused key: ALT D
Unused key: ALT F
Unused key: ALT G
Unused key: ALT H
Unused key: ALT I
Unused key: ALT J
Unused key: ALT K
Unused key: ALT L
Unused key: ALT M
Unused key: ALT N
Unused key: ALT O
Unused key: ALT P
Unused key: ALT S
Unused key: ALT U
Unused key: ALT V
Unused key: ALT X
Unused key: ALT Y
Unused key: ALT Z
Unused key: ALT 0
Unused key: ALT 3
Unused key: ALT 4
Unused key: ALT 5
Unused key: ALT 6
Unused key: ALT 7
Unused key: ALT 8
Unused key: ALT 9
Unused key: ALT ,
Unused key: ALT -
Unused key: ALT Backspace
Unused key: ALT Tab
Unused key: ALT Return
Unused key: ALT Space
Unused key: ALT Left
Unused key: ALT Up
Unused key: ALT Right
Unused key: ALT Down
Unused key: SHIFT+CTRL 0
Unused key: SHIFT+CTRL 6
Unused key: SHIFT+CTRL 7
Unused key: SHIFT+CTRL 8
Unused key: SHIFT+CTRL 9
Unused key: SHIFT+CTRL -
Unused key: SHIFT+CTRL Backspace
Unused key: SHIFT+CTRL Tab
Unused key: SHIFT+CTRL Return
Unused key: SHIFT+CTRL Space
Dangerous key: <none> ; is bound to sim/view/transparent_panel
Dangerous key: <none> = is bound to sim/general/zoom_in
Dangerous key: <none> . is bound to sim/engines/thrust_reversers_toggle
Dangerous key: <none> ] is bound to sim/flight_controls/pitch_trim_up
Dangerous key: <none> [ is bound to sim/flight_controls/pitch_trim_down
Dangerous key: <none> ' is bound to sim/HUD/brightness_toggle
Dangerous key: <none> \ is bound to sim/view/straight_down
Dangerous key: <none> / is bound to sim/view/show_physics_model
Dangerous key: <none> ` is bound to sim/autopilot/speed_hold
Dangerous key: SHIFT ; is bound to sim/radios/adf_tens_up
Dangerous key: SHIFT = is bound to sim/view/forward_with_hud
Dangerous key: SHIFT . is bound to sim/radios/adf_ones_down
Dangerous key: SHIFT ] is bound to sim/weapons/weapon_target_up
Dangerous key: SHIFT [ is bound to sim/weapons/weapon_target_down
Dangerous key: SHIFT ' is bound to sim/autopilot/wing_leveler
Dangerous key: SHIFT \ is bound to sim/view/circle
Dangerous key: SHIFT / is bound to sim/radios/adf_ones_up
Dangerous key: SHIFT ` is bound to sim/autopilot/heading
Dangerous key: CTRL ; is bound to sim/view/free_view_toggle
Dangerous key: CTRL = is bound to sim/radios/com2_standy_flip
Dangerous key: CTRL . is bound to sim/operation/screenshot
Dangerous key: CTRL ] is bound to sim/radios/select_audio_adf2
Dangerous key: CTRL [ is bound to sim/radios/select_audio_adf1
Dangerous key: CTRL ' is bound to sim/engines/FADEC_toggle
Dangerous key: CTRL \ is bound to sim/view/circle_with_panel
Dangerous key: CTRL / is bound to sim/operation/cycle_dump
Dangerous key: CTRL ` is bound to sim/view/sunglasses
Dangerous key: SHIFT+CTRL . is bound to sim/lights/panel_brightness_up
Dangerous key: SHIFT+CTRL ] is bound to sim/radios/select_audio_nav2
Dangerous key: SHIFT+CTRL [ is bound to sim/radios/select_audio_nav1
Dangerous key: SHIFT+CTRL / is bound to sim/lights/landing_lights_toggle
OpenAL version : 1.0
OpenAL hardware :
OpenAL extensions:
Fetching for /media/Stockage/X-Plane 8.64/Resources/plugins
Loaded: /media/Stockage/X-Plane 8.64/Resources/plugins/PluginAdminLin.xpl.
I found the following scenery packages (prioritized in this order):
0 Custom Scenery/KSBD Demo Area/
1 Custom Scenery/Mars Demo Area/
2 Resources/default scenery/700 roads/
3 Resources/default scenery/800 objects/
4 Resources/default scenery/820 beaches/
5 Resources/default scenery/820 roads/
6 Resources/default scenery/820 us objects/
7 Resources/default scenery/820 us objects placeholder/
8 Resources/default scenery/820 world objects/
9 Resources/default scenery/820 world objects placeholder/
10 Resources/default scenery/820 world terrain/
11 Resources/default scenery/DSF 820 Earth/
12 Resources/default scenery/sim objects/
13 Resources/default scenery/x-plane terrain/
Starting scenery shift at 0
DSF rotate time: 2 for 0 DSFs.
DSF load time: 9337868 for file Resources/default scenery/DSF 820 Earth/Earth nav data:+40+000/+48+001.dsf
DSF load time: 907316 for file Resources/default scenery/DSF 820 Earth/Earth nav data:+40+000/+48+002.dsf
DSF load time: 774284 for file Resources/default scenery/DSF 820 Earth/Earth nav data:+40+000/+48+003.dsf
DSF load time: 957692 for file Resources/default scenery/DSF 820 Earth/Earth nav data:+40+000/+49+001.dsf
DSF load time: 935668 for file Resources/default scenery/DSF 820 Earth/Earth nav data:+40+000/+49+002.dsf
DSF load time: 936729 for file Resources/default scenery/DSF 820 Earth/Earth nav data:+40+000/+49+003.dsf
Preload time: 7069561.
Preload time: 955025.
Plane Location:49,3
Scenery Base :48,1
Sim period: 0
Attention: Vous avez mis trop d'options graphiques dans la fenetre OPTIONS GRAPHIQUES ou alors, vous avez une visibilite trop etendue dans la fenetre 'Meteo'.
Le Sim essaiera de maintenir une animation fluide en reduisant la visibilite, pour augmenter le frequence de trame (fps). Ca vous donne une animation plus lisse et un modele de vol plus realiste.
Pour donner un coup de pouce au Sim, vous devriez reduire la resolution: allez sur couleur 16-bit, desactivez la scene auto-generee ou, alors, reduisez la visibilite. Ce sont ces trois reglages qui grignotent sur la vitesse.
Pour eviter de voir cet avertissement une autre fois, actualisez votre Simulateur en utilisant un ordinateur plus rapide ou alors, desactivez cet avertissement dans la fenetre "OPERATIONS & ALARMES" au Menu 'Reglages'.
(app_up.cpp line 802)
This log file is generated automatically by Laminar Research applications and contains diagnostics about your graphics hardware, installation, and
any error conditions. If you need to contact tech support or file a bug, please send us this file. NOTE: this file is rewritten every time you
start ANY of your X-System applications.
processor : 0
model name : Intel(R) Pentium(R) 4 CPU 3.00GHz
cpu MHz : 2992.275
processor : 1
model name :
cpu MHz : 2992.275
MemTotal: 1034816 kB
X-System folder=/media/Stockage/X-Plane 8.64/ case sensitive=1
CPU count = 2
OpenGL Situation :
OpenGL Vendor :Tungsten Graphics, Inc.
OpenGL Render :Mesa DRI R200 20060602 AGP 8x x86/MMX/SSE2 TCL
OpenGL Version :1.3 Mesa 7.0.1
OpenGL Extensions:GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_EXT_convolution GL_EXT_copy_texture GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_histogram GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_polygon_offset GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texture GL_EXT_texture3D GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_vertex_array GL_APPLE_packed_pixels GL_ATI_blend_equation_separate GL_ATI_texture_env_combine3 GL_ATI_texture_mirror_once GL_ATI_fragment_shader GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_INGR_blend_func_separate GL_MESA_pack_invert GL_MESA_ycbcr_texture GL_MESA_window_pos GL_NV_blend_square GL_NV_light_max_exponent GL_NV_texture_rectangle GL_NV_texgen_reflection GL_OES_read_format GL_SGI_color_matrix GL_SGI_color_table GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
tex_clamp_avail=1
add_env_avail =1
combine_avail =1
dis_fog_avail =0
tex_comp_avail =1
vbo_avail =1
vprog_avail =1 (128)
fprog_avail =0 (0/0/0/0)
automini_avail =1
aniso_avail =1
fsaa_avail =1
sprites_avail =1
depth_tex_avail=0
occlude_avail =0
shad_objs_avail=0
vshader_avail =0 (0/0/0/0/0/0)
fshader_avail =0 (0)
glsl_avail =0 (n/a)
framebuf_avail =0
max tex units :6 (6/0)
max iso filtering:16.000000
max texture size :2048
max point size :1.000000
lowest free text index=24
Unused key: <none> Backspace
Unused key: <none> Tab
Unused key: SHIFT Backspace
Unused key: SHIFT Tab
Unused key: SHIFT Return
Unused key: CTRL Y
Unused key: CTRL Z
Unused key: CTRL Backspace
Unused key: CTRL Tab
Unused key: CTRL Return
Unused key: ALT A
Unused key: ALT B
Unused key: ALT C
Unused key: ALT D
Unused key: ALT F
Unused key: ALT G
Unused key: ALT H
Unused key: ALT I
Unused key: ALT J
Unused key: ALT K
Unused key: ALT L
Unused key: ALT M
Unused key: ALT N
Unused key: ALT O
Unused key: ALT P
Unused key: ALT S
Unused key: ALT U
Unused key: ALT V
Unused key: ALT X
Unused key: ALT Y
Unused key: ALT Z
Unused key: ALT 0
Unused key: ALT 3
Unused key: ALT 4
Unused key: ALT 5
Unused key: ALT 6
Unused key: ALT 7
Unused key: ALT 8
Unused key: ALT 9
Unused key: ALT ,
Unused key: ALT -
Unused key: ALT Backspace
Unused key: ALT Tab
Unused key: ALT Return
Unused key: ALT Space
Unused key: ALT Left
Unused key: ALT Up
Unused key: ALT Right
Unused key: ALT Down
Unused key: SHIFT+CTRL 0
Unused key: SHIFT+CTRL 6
Unused key: SHIFT+CTRL 7
Unused key: SHIFT+CTRL 8
Unused key: SHIFT+CTRL 9
Unused key: SHIFT+CTRL -
Unused key: SHIFT+CTRL Backspace
Unused key: SHIFT+CTRL Tab
Unused key: SHIFT+CTRL Return
Unused key: SHIFT+CTRL Space
Dangerous key: <none> ; is bound to sim/view/transparent_panel
Dangerous key: <none> = is bound to sim/general/zoom_in
Dangerous key: <none> . is bound to sim/engines/thrust_reversers_toggle
Dangerous key: <none> ] is bound to sim/flight_controls/pitch_trim_up
Dangerous key: <none> [ is bound to sim/flight_controls/pitch_trim_down
Dangerous key: <none> ' is bound to sim/HUD/brightness_toggle
Dangerous key: <none> \ is bound to sim/view/straight_down
Dangerous key: <none> / is bound to sim/view/show_physics_model
Dangerous key: <none> ` is bound to sim/autopilot/speed_hold
Dangerous key: SHIFT ; is bound to sim/radios/adf_tens_up
Dangerous key: SHIFT = is bound to sim/view/forward_with_hud
Dangerous key: SHIFT . is bound to sim/radios/adf_ones_down
Dangerous key: SHIFT ] is bound to sim/weapons/weapon_target_up
Dangerous key: SHIFT [ is bound to sim/weapons/weapon_target_down
Dangerous key: SHIFT ' is bound to sim/autopilot/wing_leveler
Dangerous key: SHIFT \ is bound to sim/view/circle
Dangerous key: SHIFT / is bound to sim/radios/adf_ones_up
Dangerous key: SHIFT ` is bound to sim/autopilot/heading
Dangerous key: CTRL ; is bound to sim/view/free_view_toggle
Dangerous key: CTRL = is bound to sim/radios/com2_standy_flip
Dangerous key: CTRL . is bound to sim/operation/screenshot
Dangerous key: CTRL ] is bound to sim/radios/select_audio_adf2
Dangerous key: CTRL [ is bound to sim/radios/select_audio_adf1
Dangerous key: CTRL ' is bound to sim/engines/FADEC_toggle
Dangerous key: CTRL \ is bound to sim/view/circle_with_panel
Dangerous key: CTRL / is bound to sim/operation/cycle_dump
Dangerous key: CTRL ` is bound to sim/view/sunglasses
Dangerous key: SHIFT+CTRL . is bound to sim/lights/panel_brightness_up
Dangerous key: SHIFT+CTRL ] is bound to sim/radios/select_audio_nav2
Dangerous key: SHIFT+CTRL [ is bound to sim/radios/select_audio_nav1
Dangerous key: SHIFT+CTRL / is bound to sim/lights/landing_lights_toggle
OpenAL version : 1.0
OpenAL hardware :
OpenAL extensions:
Fetching for /media/Stockage/X-Plane 8.64/Resources/plugins
Loaded: /media/Stockage/X-Plane 8.64/Resources/plugins/PluginAdminLin.xpl.
I found the following scenery packages (prioritized in this order):
0 Custom Scenery/KSBD Demo Area/
1 Custom Scenery/Mars Demo Area/
2 Resources/default scenery/700 roads/
3 Resources/default scenery/800 objects/
4 Resources/default scenery/820 beaches/
5 Resources/default scenery/820 roads/
6 Resources/default scenery/820 us objects/
7 Resources/default scenery/820 us objects placeholder/
8 Resources/default scenery/820 world objects/
9 Resources/default scenery/820 world objects placeholder/
10 Resources/default scenery/820 world terrain/
11 Resources/default scenery/DSF 820 Earth/
12 Resources/default scenery/sim objects/
13 Resources/default scenery/x-plane terrain/
Starting scenery shift at 0
DSF rotate time: 2 for 0 DSFs.
DSF load time: 9337868 for file Resources/default scenery/DSF 820 Earth/Earth nav data:+40+000/+48+001.dsf
DSF load time: 907316 for file Resources/default scenery/DSF 820 Earth/Earth nav data:+40+000/+48+002.dsf
DSF load time: 774284 for file Resources/default scenery/DSF 820 Earth/Earth nav data:+40+000/+48+003.dsf
DSF load time: 957692 for file Resources/default scenery/DSF 820 Earth/Earth nav data:+40+000/+49+001.dsf
DSF load time: 935668 for file Resources/default scenery/DSF 820 Earth/Earth nav data:+40+000/+49+002.dsf
DSF load time: 936729 for file Resources/default scenery/DSF 820 Earth/Earth nav data:+40+000/+49+003.dsf
Preload time: 7069561.
Preload time: 955025.
Plane Location:49,3
Scenery Base :48,1
Sim period: 0
Attention: Vous avez mis trop d'options graphiques dans la fenetre OPTIONS GRAPHIQUES ou alors, vous avez une visibilite trop etendue dans la fenetre 'Meteo'.
Le Sim essaiera de maintenir une animation fluide en reduisant la visibilite, pour augmenter le frequence de trame (fps). Ca vous donne une animation plus lisse et un modele de vol plus realiste.
Pour donner un coup de pouce au Sim, vous devriez reduire la resolution: allez sur couleur 16-bit, desactivez la scene auto-generee ou, alors, reduisez la visibilite. Ce sont ces trois reglages qui grignotent sur la vitesse.
Pour eviter de voir cet avertissement une autre fois, actualisez votre Simulateur en utilisant un ordinateur plus rapide ou alors, desactivez cet avertissement dans la fenetre "OPERATIONS & ALARMES" au Menu 'Reglages'.
(app_up.cpp line 802)
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