Annonce

Réduire
Aucune annonce.

Plus de bâtiment depuis ajout scène Zones Photo

Réduire
X
 
  • Filtre
  • Heure
  • Afficher
Tout nettoyer
nouveaux messages

  • Plus de bâtiment depuis ajout scène Zones Photo

    Bonjour à tous,

    Premier message, merci à vous pour votre aide !!

    J'ai essayé d'ajouter une scène Zones Photos dans mon répertoire scenery mais depuis l'ajout je n'ai plus aucun bâtiment ni décor...
    Seul les avions sur la piste sont visibles...

    Voici ce que ça donne :

    Cliquez sur l'image pour la voir en taille réelle 

Nom : 		Capture d’écran 2021-05-31 à 23.19.13.jpg 
Affichages :	1 
Taille :		17,1 Ko 
ID : 			476476

    Et voici le contenu de mon répertoire :

    Cliquez sur l'image pour la voir en taille réelle 

Nom : 		Capture d’écran 2021-05-31 à 23.26.25.jpg 
Affichages :	1 
Taille :		13,5 Ko 
ID : 			476478

    Pour info j'ai déplacé toutes les scènes par défaut dans old (pour voir si ça change quelque chose), si je les laisse dans le répertoire ça change rien.

    Un grand merci pour votre aide

    Nicolas

    PS : Je suis sous Mac
    Fichiers attachés

  • #2
    Bonjour

    Il s'agit très certainement d'un mauvais classement des dossiers dans le scenery_pack.ini
    Vérifies que le dossier zone photo téléchargé soit tout à la fin du scenery pack ( ou alors joint à ton message le log.txt zippé )
    Fais de ta vie un rêve, et d'un rêve, une réalité. ( A de Saint Exupéry )

    Boitier : Corsair 275Q CM : ASUS Z590 Plus Gaming Proc : I9 11900F sous Windows 11 Ram : G.Skill 32 Go DDR4 2666 CG : RTX 3080 Ti Alim : ATX 1000 w 1 SSD Samsung 500 Go + HDD 2 To interne + 1 SSD Samsung T1 500 Go + 1 SSD Samsung T3 1To + 1 HDD 2To + 1 HDD 4To
    Ecran Millénium 34" 3440*1440 144 hz / Ecran Asus ROG 27" 2510*1960 144 hz / Hotas Warthog / palonnier TFRP / souris R.A.T. 7 / X-Plane 12

    Commentaire


    • #3
      Envoyé par garycooper Voir le message
      Bonjour à tous,

      Premier message, merci à vous pour votre aide !!

      J'ai essayé d'ajouter une scène Zones Photos dans mon répertoire scenery mais depuis l'ajout je n'ai plus aucun bâtiment ni décor...
      Seul les avions sur la piste sont visibles...

      Voici ce que ça donne :

      [ATTACH=CONFIG]25884[/ATTACH]

      Et voici le contenu de mon répertoire :

      [ATTACH=CONFIG]25886[/ATTACH]

      Pour info j'ai déplacé toutes les scènes par défaut dans old (pour voir si ça change quelque chose), si je les laisse dans le répertoire ça change rien.

      Un grand merci pour votre aide

      Nicolas

      PS : Je suis sous Mac
      Salut, salut
      Houla t'as sérieusement bidouillé là..
      Le Custom Scenery répond à un ordre précis des scènes , aéroports, tuiles ortho etc...
      Si tu casses tout ben tu obtiens plus rien :

      déjà sort tes scènes de " old "
      Ne confond pas scènes et tuiles ortho
      Place ta tuile plus bas que tes scènes renommé la avec un Z devant son nom
      Supprime le fichier scenerypack.ini il va se recréer au prochain lancement de Xplane
      Et surtout
      Prend le temps d t'informer de comment s'organise le CS...avant de bricoler...

      Connais tu le wiki :


      et surtout lit l'excellent topo de l'ami Glah :





      RoRo

      Oups Djoser m'avait doublé...
      Dernière modification par androl2015, 01 juin 2021, 10h59.
      Avatar : Jean Baptiste Monge - Xplane 12 - MSFS 2020
      triple écran 3 x 39 " + 1 x 24 "
      w10 / i7 10700kf / RAM 64 Go / CG1 MSI RTX 3090 24 Go / CG2 Nvidia 1650 4Go -
      ​Cockpit single 737 Jetmax Customisé / Sidstick et TCA Quadrant Thrustmaster/ Throttle Bravo Honeycomb / EFIS et MCP Goflight / FCU - Skalarki

      Commentaire


      • #4
        Envoyé par androl2015 Voir le message
        Salut, salut
        Houla t'as sérieusement bidouillé là..
        Le Custom Scenery répond à un ordre précis des scènes , aéroports, tuiles ortho etc...
        Si tu casses tout ben tu obtiens plus rien :

        déjà sort tes scènes de " old "
        Ne confond pas scènes et tuiles ortho
        Place ta tuile plus bas que tes scènes renommé la avec un Z devant son nom
        Supprime le fichier scenerypack.ini il va se recréer au prochain lancement de Xplane
        Et surtout
        Prend le temps d t'informer de comment s'organise le CS...avant de bricoler...

        Connais tu le wiki :


        et surtout lit l'excellent topo de l'ami Glah :





        RoRo

        Oups Djoser m'avait doublé...
        Voici ce que ça donne si je remet les scènes dans le répertoire, les textures sont plates...

        Cliquez sur l'image pour la voir en taille réelle 

Nom : 		Capture d’écran 2021-06-01 à 14.01.59.jpg 
Affichages :	2 
Taille :		21,1 Ko 
ID : 			470730

        et voici le listing du répertoire

        Cliquez sur l'image pour la voir en taille réelle 

Nom : 		Capture d’écran 2021-06-01 à 14.02.27.jpg 
Affichages :	2 
Taille :		19,7 Ko 
ID : 			470731

        le log.txt est petit je le quote direct

        log.txt for X-Plane 11.53r1 (build 115301 64-bit 014cebe7ef38d71e42ceba06b3424c3ccd446758)
        compiled on Mar 16 2021 19:55:40
        X-Plane started on Tue Jun 1 13:59:00 2021

        This log file is generated automatically by Laminar Research applications and contains diagnostics about your graphics hardware, installation, and any error conditions.
        If you need to contact tech support or file a bug, please send us this file. NOTE: this file is rewritten every time you start ANY of your X-System applications.

        macOS: Version 10.16 (Build 20E241)
        CPU type: Intel(R) Core(TM) i5-8259U CPU @ 2.30GHz CPU speed (mhz): 2300 Bus speed (mhz): 400 RAM (MB): 8192
        ......


        CPU count : 8
        0:00:00.000 I/wmgr: Monitor 0: { 0, 0, 1440, 900 }
        0:00:00.000 I/wmgr: Monitor 1: { 1440, 0, 1920, 1080 }
        0:00:00.000 I/wmgr: Re-building fbos for window 0x7f8e31510ea0
        0:00:00.000 I/GFX: Loaded mapping Resources/shaders/bin/legacy_flat_mapping.xsv with hash: f66a30a2d61b481172cc9df214b4135
        0:00:00.000 I/GFX: Loaded archive Resources/shaders/bin/glsl120/legacy_flat.xsa with hash: 6a20e89f8d46eedc94aa40552ce81bd1
        0:00:00.000 I/GFX: Loaded mapping Resources/shaders/bin/legacy_depth_mapping.xsv with hash: 44a33f1dcbf5f8d640112a20f696f5aa
        0:00:00.000 I/GFX: Loaded archive Resources/shaders/bin/glsl120/legacy_depth.xsa with hash: 2aff615ce5cd4c534910f7a674a839
        0:00:00.000 I/GFX: Loaded mapping Resources/shaders/bin/blit_mapping.xsv with hash: 6de0044b74657692166a316fdaaf721
        0:00:00.000 I/GFX: Loaded archive Resources/shaders/bin/glsl120/blit.xsa with hash: 83e8c15d55d4d17f12127da6747599
        0:00:00.000 I/GFX: Loaded mapping Resources/shaders/bin/font_mapping.xsv with hash: eb35e8f4bd6f87f1d98c64b8714aee2
        0:00:00.000 I/GFX: Loaded archive Resources/shaders/bin/glsl120/font.xsa with hash: 93eac9ed88ff759afe4e2ad722c8ad35
        0:00:00.000 I/GFX: Loaded mapping Resources/shaders/bin/line3d_mapping.xsv with hash: 957265e534485ae3e5acef3ca12c48dd
        0:00:00.000 I/GFX: Loaded archive Resources/shaders/bin/glsl120/line3d.xsa with hash: 7c51cbde8ccc8fc4ebcf48587e14b6
        0:00:00.000 I/GFX: Loaded mapping Resources/shaders/bin/terrain_mapping.xsv with hash: ab61276aa4bfad3c02343ea5e539d
        0:00:00.000 I/GFX: Loaded archive Resources/shaders/bin/glsl120/terrain.xsa with hash: 29c1a4c54e2c7c99940b2af2fca5c45
        OpenAL devices: Haut-parleurs MacBook Pro
        Open AL default device:Haut-parleurs MacBook Pro
        OpenAL vendor : Apple Com****r Inc.
        OpenAL renderer : Software
        OpenAL version : 1.1
        OpenAL hardware : Haut-parleurs MacBook Pro
        OpenAL extensions: ALC_EXT_CAPTURE ALC_ENUMERATION_EXT ALC_EXT_MAC_OSX ALC_EXT_ASA ALC_EXT_ASA_DISTORTION ALC_EXT_ASA_ROGER_BEEP AL_EXT_OFFSET AL_EXT_LINEAR_DISTANCE AL_EXT_EXPONENT_DISTANCE AL_EXT_float32 AL_EXT_STATIC_BUFFER AL_EXT_SOURCE_NOTIFICATIONS AL_EXT_SOURCE_SPATIALIZATION

        ==== CHANGING LANGUAGE TO: Français. ====
        Fetching plugins for /Users/myname/Library/Application Support/Steam/steamapps/common/X-Plane 11/Resources/plugins

        Loaded: /Users/myname/Library/Application Support/Steam/steamapps/common/X-Plane 11/Resources/plugins/PluginAdmin/mac.xpl (xpsdk.examples.pluginadmin).

        I found the following scenery packages (prioritized in this order):
        0 Custom Scenery/Aerosoft - EDDF Frankfurt/
        1 Custom Scenery/Aerosoft - EDLP Paderborn-Lippstadt/
        2 Custom Scenery/Aerosoft - EGLL Heathrow/
        3 Custom Scenery/Aerosoft - LFMN Nice Cote d Azur X/
        4 Custom Scenery/Aerosoft - LFPO Paris Orly/
        5 Custom Scenery/Aerosoft - LPFR Faro/
        6 Custom Scenery/Global Airports/
        7 Custom Scenery/KSEA Demo Area/
        8 Custom Scenery/LOWI Demo Area/
        9 Custom Scenery/X-Plane Landmarks - Chicago/
        10 Custom Scenery/X-Plane Landmarks - Dubai/
        11 Custom Scenery/X-Plane Landmarks - Las Vegas/
        12 Custom Scenery/X-Plane Landmarks - London/
        13 Custom Scenery/X-Plane Landmarks - New York/
        14 Custom Scenery/X-Plane Landmarks - Sydney/
        15 Custom Scenery/X-Plane Landmarks - Washington DC/
        16 Custom Scenery/ZPhotoXP_+43+003_17_Montpellier_XP10-XP11_2021-03-terrain/
        17 Global Scenery/X-Plane 11 Demo Areas/
        18 Global Scenery/X-Plane 11 Global Scenery/
        19 Resources/default scenery/1000 autogen/
        20 Resources/default scenery/1000 decals/
        21 Resources/default scenery/1000 forests/
        22 Resources/default scenery/1000 roads/
        23 Resources/default scenery/1000 urban terrain/
        24 Resources/default scenery/1000 world terrain/
        25 Resources/default scenery/700 roads/
        26 Resources/default scenery/900 beaches/
        27 Resources/default scenery/900 europe objects/
        28 Resources/default scenery/900 forests/
        29 Resources/default scenery/900 roads/
        30 Resources/default scenery/900 us objects/
        31 Resources/default scenery/900 world object placeholders/
        32 Resources/default scenery/airport decals/
        33 Resources/default scenery/airport scenery/
        34 Resources/default scenery/default apt dat/
        35 Resources/default scenery/default atc dat/
        36 Resources/default scenery/sim objects/
        37 Resources/tutorials/tutorials_Alaska/
        38 Resources/tutorials/tutorials_Hawaii/
        39 Resources/tutorials/tutorials_Seattle/

        We found a duplicate runway 07/25 vs 07/25 at airport EDVM (Custom Scenery/Global Airports/Earth nav data/apt.dat
        We found a duplicate runway 07/25 vs 07/25 at airport EDVM (Custom Scenery/Global Airports/Earth nav data/apt.dat
        0:00:00.000 D/HID: HID Bridge Running
        0:00:00.392 I/NAVT: Airspaces are done loading async...
        0:00:00.556 I/GFX: Loaded mapping Resources/shaders/bin/cube_filter_mapping.xsv with hash: 33a101719a461739a854b3b91e2e8fb
        0:00:00.556 I/GFX: Loaded archive Resources/shaders/bin/glsl120/cube_filter.xsa with hash: 92fee438aad0b937b1c3dddcb04dc6a7
        0:00:00.556 I/GFX: Loaded mapping Resources/shaders/bin/ground_lights_mapping.xsv with hash: efcb9dd432f7b8f41e1e501691f38a6
        0:00:00.556 I/GFX: Loaded archive Resources/shaders/bin/glsl120/ground_lights.xsa with hash: d1af3224601a8c70bdbbacb5869af58
        0:00:00.556 I/GFX: Loaded mapping Resources/shaders/bin/light_mapping.xsv with hash: a33261499add38908e4edee55486b85
        0:00:00.556 I/GFX: Loaded archive Resources/shaders/bin/glsl120/light.xsa with hash: 18b72e498acca13951e8909ef356f
        0:00:00.556 I/REN: Setting texture resolution read from prefs as 5
        0:00:00.556 I/REN: Setting |draw view indicator read from prefs as 1.
        0:00:00.556 I/REN: Setting |dim under high G-load or hypoxia read from prefs as 1.
        0:00:00.556 I/REN: Setting |draw hi-res planet textures from orbit read from prefs as 1.
        0:00:00.556 I/REN: Setting |draw forest fires and balloons read from prefs as 0.
        0:00:00.556 I/REN: Setting |draw birds and deer in nice weather read from prefs as 1.
        0:00:00.556 I/REN: Setting |draw aircraft carriers and frigates read from prefs as 1.
        0:00:00.556 I/REN: Setting |draw Aurora Borealis read from prefs as 0.
        0:00:00.556 I/REN: Setting |runways follow terrain contours read from prefs as 1.
        0:00:00.556 I/REN: Setting |3-d drawing detail read from prefs as 1.
        0:00:00.556 I/REN: Setting |water reflection detail read from prefs as 0.
        0:00:00.556 I/REN: Setting |draw parked aircraft at airports read from prefs as 1.
        0:00:00.556 I/REN: Setting compress textures to save VRAM read from prefs as 1.
        0:00:00.556 I/REN: Setting |Effects read from prefs as 3.
        0:00:00.556 I/REN: Setting |3-d shadows read from prefs as 0.
        0:00:00.556 I/REN: Setting |HDR anti-aliasing read from prefs as 0.
        0:00:00.556 I/REN: Setting |draw volumetric fog read from prefs as 1.
        0:00:00.556 I/REN: Setting |draw per pixel lighting read from prefs as 1.
        0:00:00.556 I/REN: Setting |atmospheric scattering read from prefs as 1.
        0:00:05.839 I/NET: No IPv6 addresses available
        0:00:05.839 I/NET: en0 (Wi-Fi) 10.180.72.198
        0:00:05.839 I/NET: utun4 10.63.1.249
        0:00:05.839 I/NET: (RakNet) Init: Successful!
        0:00:06.018 D/STM: Transitioning from state state_InitialLoading to state_QuickFlightWizard
        0:00:06.018 I/WIN: Showing subscreen Main Menu
        0:00:06.018 I/OVR: User is entering the holodeck.
        0:00:06.018 I/WIN: Opened window Primary V11 UI
        0:00:07.042 I/NAVT: NavData is done loading async...
        0:00:07.444 I/NAVT: Navaids are done loading async...
        0:00:07.646 I/NAVT: Fixes are done loading async...
        0:00:08.563 I/OVR: User is leaving the holodeck.
        0:00:08.563 I/FCG: Applying changes from Flight Configuration screen
        0:00:08.563 I/FCG: Starting new flight in Aircraft/Laminar Research/Cessna 172SP/Cessna_172SP.acf at GA Ramp 59
        0:00:08.643 W/ATC: Found overlapping airports with overlapping controller freqs at HEAZ and HECA!
        0:00:08.643 W/ATC: Found overlapping airports with overlapping controller freqs at KBIF and KELP!
        0:00:08.643 W/ATC: Found overlapping airports with overlapping controller freqs at WSAC and WSSS!
        0:00:08.643 I/NAVT: Airways are done loading async...
        0:00:08.643 I/NAVT: All navt data is done loading async...
        0:00:08.643 W/ATC: Found overlapping airports with overlapping controller freqs at RJCJ and RJCC!
        0:00:08.643 W/ATC: Found overlapping airports with overlapping controller freqs at RJDU and RJFU!
        0:00:08.643 W/ATC: Found overlapping airports with overlapping controller freqs at RJDU and RJFU!
        0:00:08.643 W/ATC: Found overlapping airports with overlapping controller freqs at KNSE and KNDZ!
        0:00:08.643 W/ATC: Rewrote KAHN atc_ControllerRole_Del's freq: 133950 to 118000 for being in conflict!
        0:00:08.643 W/ATC: Rewrote HEAZ atc_ControllerRole_Twr's freq: 118100 to 118000 for being in conflict!
        0:00:08.643 W/ATC: Rewrote KBIF atc_ControllerRole_Del's freq: 125000 to 118000 for being in conflict!
        0:00:08.643 W/ATC: Rewrote WSAC atc_ControllerRole_Twr's freq: 118250 to 118000 for being in conflict!
        0:00:08.643 W/ATC: Rewrote RJCJ atc_ControllerRole_Del's freq: 121900 to 118000 for being in conflict!
        0:00:08.643 W/ATC: Rewrote RJDU atc_ControllerRole_Gnd's freq: 121600 to 118000 for being in conflict!
        0:00:08.643 W/ATC: Rewrote RJDU atc_ControllerRole_Twr's freq: 122700 to 118025 for being in conflict!
        0:00:08.643 W/ATC: Rewrote RJDU atc_ControllerRole_Twr's freq: 126200 to 118050 for being in conflict!
        0:00:08.643 W/ATC: Rewrote RJDU atc_ControllerRole_Twr's freq: 118500 to 118075 for being in conflict!
        0:00:08.643 W/ATC: Rewrote KNSE atc_ControllerRole_Twr's freq: 121400 to 118000 for being in conflict!
        0:00:08.926 I/GFX: Loaded mapping Resources/shaders/bin/lit_mapping.xsv with hash: 941cbd6a8c67c837be5a2ff881b8ff
        0:00:08.926 I/GFX: Loaded archive Resources/shaders/bin/glsl120/lit.xsa with hash: 8e36f96bdd51e61f9d41b1adaa2d2032
        0:00:08.926 I/GFX: Loaded mapping Resources/shaders/bin/wxr_mask_mapping.xsv with hash: 96ba6bc7c625a1353919ba9344763e39
        0:00:08.926 I/GFX: Loaded archive Resources/shaders/bin/glsl120/wxr_mask.xsa with hash: b7e21aa62cab4ff9e5d0d92df5fbbe6c
        0:00:08.926 I/GFX: Loaded mapping Resources/shaders/bin/rain_mapping.xsv with hash: 4bd8dc2591335aa7358085a24966d5
        0:00:08.926 I/GFX: Loaded archive Resources/shaders/bin/glsl120/rain.xsa with hash: cbb6891f7883669f517a1fc9ee186d
        0:00:08.926 I/GFX: Loaded mapping Resources/shaders/bin/cloud_puffs_mapping.xsv with hash: d5924223e55d4569dde3b9d7758d92f
        0:00:08.926 I/GFX: Loaded archive Resources/shaders/bin/glsl120/cloud_puffs.xsa with hash: cfe8b8d382336dce23d9756da92de20
        0:00:08.926 I/GFX: Loaded mapping Resources/shaders/bin/shadow_rect_mapping.xsv with hash: 9ecbf2baaab53a3cfda275bbf42955ee
        0:00:08.926 I/GFX: Loaded archive Resources/shaders/bin/glsl120/shadow_rect.xsa with hash: c28422411331e28c478c2125638c6e86
        0:00:08.926 I/GFX: Loaded mapping Resources/shaders/bin/debug_mapping.xsv with hash: f3e4f70521ff5c629725f228ac864d
        0:00:08.926 I/GFX: Loaded archive Resources/shaders/bin/glsl120/debug.xsa with hash: 9d2d795b68ea5e7134c41fcc827c74
        0:00:08.926 I/GFX: Loaded mapping Resources/shaders/bin/boat_wake_mapping.xsv with hash: 7927aa2a59cba2f9fd89551aa745b04c
        0:00:08.926 I/GFX: Loaded archive Resources/shaders/bin/glsl120/boat_wake.xsa with hash: ce23de2b36bdb037dd94198f29607bf
        0:00:08.926 I/GFX: Loaded mapping Resources/shaders/bin/sectional2_mapping.xsv with hash: 5c49a4fd108140887b7959f896f2aa
        0:00:08.926 I/GFX: Loaded archive Resources/shaders/bin/glsl120/sectional2.xsa with hash: a8b7abcc4d3db956fb26e4db6918ac5
        Initializing off screen memory.

        0:00:08.926 I/GFX: Loaded archive Resources/shaders/bin/glsl120/manip3d.xsa with hash: ec1784fe2bed547c89128aa4f2dde3
        0:00:08.926 I/GFX: Loaded mapping Resources/shaders/bin/puff_mapping.xsv with hash: 61997168fb12ea4f2384c3b320bb16
        0:00:08.926 I/GFX: Loaded archive Resources/shaders/bin/glsl120/puff.xsa with hash: 86d3553660cab82aad95ea9f62f0dc
        0:00:10.557 D/STM: Transitioning from state state_QuickFlightWizard to state_NormalLoading
        0:00:10.557 I/ACF: Loading airplane number 0 with Aircraft/Laminar Research/Cessna 172SP/Cessna_172SP.acf
        Fetching plugins for /Users/myname/Library/Application Support/Steam/steamapps/common/X-Plane 11/Aircraft/Laminar Research/Cessna 172SP/plugins

        Loaded: /Users/myname/Library/Application Support/Steam/steamapps/common/X-Plane 11/Aircraft/Laminar Research/Cessna 172SP/plugins/xlua/64/mac.xpl (com.x-plane.xlua.1.0.0r1).

        Clean exit from threads.
        0:00:11.915 I/SND: This aircraft is using FMOD in PARTIAL mode.
        0:00:11.915 I/FLT: Init dat_p0 type:loc_ram apt:LFMT start at:GA Ramp 59
        0:00:15.226 I/DSF: Warning for missing scenery file: +42+004
        0:00:15.226 I/OBJ: object Resources/default scenery/airport scenery/Euro_Airports/Buildings/Towers/Tower_Europe_5m_Germany.obj uses blend glass but is not set to glass lighting.
        0:00:15.226 I/DSF: Warning for missing scenery file: +42+005
        0:00:15.226 I/SCN: DSF load time: 539797 for file Custom Scenery/Global Airports/Earth nav data/+40+000/+44+002.dsf (0 tris, 0 skipped for 0.0 m^2)
        0:00:15.226 I/SCN: DSF load time: 1485672 for file Custom Scenery/Global Airports/Earth nav data/+40+000/+42+002.dsf (0 tris, 0 skipped for 0.0 m^2)
        0:00:15.226 I/SCN: DSF load time: 1608768 for file Custom Scenery/Global Airports/Earth nav data/+40+000/+44+004.dsf (0 tris, 0 skipped for 0.0 m^2)
        0:00:15.226 I/SCN: DSF load time: 6751745 for file Global Scenery/X-Plane 11 Global Scenery/Earth nav data/+40+000/+44+002.dsf (267409 tris, 12 skipped for -27.2 m^2)
        0:00:15.226 I/SCN: DSF load time: 5835840 for file Global Scenery/X-Plane 11 Global Scenery/Earth nav data/+40+000/+42+002.dsf (323996 tris, 21 skipped for -24.4 m^2)
        0:00:15.226 I/SCN: DSF load time: 5932920 for file Global Scenery/X-Plane 11 Global Scenery/Earth nav data/+40+000/+44+004.dsf (292226 tris, 14 skipped for -17.9 m^2)
        0:00:15.226 I/SCN: DSF load time: 20409 for file Custom Scenery/Global Airports/Earth nav data/+40+000/+42+003.dsf (0 tris, 0 skipped for 0.0 m^2)
        0:00:15.226 I/SCN: DSF load time: 753770 for file Global Scenery/X-Plane 11 Global Scenery/Earth nav data/+40+000/+42+003.dsf (82767 tris, 5 skipped for -8.8 m^2)
        0:00:15.226 I/OBJ: object Resources/default scenery/airport scenery/Euro_Airports/Buildings/Towers/Tower_Europe_14m_Sweden.obj uses blend glass but is not set to glass lighting.
        0:00:15.226 I/SCN: DSF load time: 61348 for file Custom Scenery/Global Airports/Earth nav data/+40+000/+44+003.dsf (0 tris, 0 skipped for 0.0 m^2)
        0:00:15.226 I/SCN: DSF load time: 477290 for file Custom Scenery/Global Airports/Earth nav data/+40+000/+43+005.dsf (0 tris, 0 skipped for 0.0 m^2)
        0:00:15.226 I/SCN: DSF load time: 2497588 for file Global Scenery/X-Plane 11 Global Scenery/Earth nav data/+40+000/+44+003.dsf (237067 tris, 2 skipped for -727.8 m^2)
        0:00:15.226 I/SCN: DSF load time: 2970575 for file Global Scenery/X-Plane 11 Global Scenery/Earth nav data/+40+000/+43+005.dsf (252424 tris, 3 skipped for -1.3 m^2)
        0:00:15.226 I/SCN: DSF load time: 82838 for file Custom Scenery/Global Airports/Earth nav data/+40+000/+43+002.dsf (0 tris, 0 skipped for 0.0 m^2)
        0:00:15.226 I/SCN: DSF load time: 3144884 for file Global Scenery/X-Plane 11 Global Scenery/Earth nav data/+40+000/+43+002.dsf (273790 tris, 6 skipped for -6.8 m^2)
        0:00:15.226 I/SCN: DSF load time: 121448 for file Custom Scenery/Global Airports/Earth nav data/+40+000/+43+004.dsf (0 tris, 0 skipped for 0.0 m^2)
        0:00:15.226 I/SCN: DSF load time: 1952167 for file Global Scenery/X-Plane 11 Global Scenery/Earth nav data/+40+000/+43+004.dsf (215360 tris, 1 skipped for -0.1 m^2)
        0:00:15.226 I/SCN: DSF load time: 29038 for file Custom Scenery/Global Airports/Earth nav data/+40+000/+44+005.dsf (0 tris, 0 skipped for 0.0 m^2)
        0:00:15.226 I/SCN: DSF load time: 88130 for file Custom Scenery/Global Airports/Earth nav data/+40+000/+43+003.dsf (0 tris, 0 skipped for 0.0 m^2)
        0:00:15.226 I/SCN: DSF load time: 3069706 for file Global Scenery/X-Plane 11 Global Scenery/Earth nav data/+40+000/+44+005.dsf (256475 tris, 1 skipped for -4.4 m^2)
        0:00:15.226 I/SCN: DSF load time: 9415219 for file Custom Scenery/ZPhotoXP_+43+003_17_Montpellier_XP10-XP11_2021-03-terrain/Earth nav data/+40+000/+43+003.dsf (4215620 tris, 469 skipped for -1328858.8 m^2)
        0:00:46.272 I/SCN: Preload time: 684613
        0:00:46.272 E/GFX: Rebuilding offscreens for window resize: x=1440 y=900 hdrx=1440 hdry=900
        0:00:49.044 I/SCN: Preload time: 2762638
        0:00:49.044 E/GFX: Rebuilding offscreens for window resize: x=1440 y=900 hdrx=1440 hdry=900
        0:00:49.044 I/ATC: Created aircraft 0x7f8de2b54a10 as p=0 ()
        0:00:53.548 I/SCN: Preload time: 4479823
        0:00:53.548 E/GFX: Rebuilding offscreens for window resize: x=1440 y=900 hdrx=1440 hdry=900
        0:00:53.548 I/OVR: Reading VR conf file: Aircraft/Laminar Research/Cessna 172SP/Cessna_172SP_vrconfig.txt
        0:00:53.548 D/STM: Transitioning from state state_NormalLoading to state_Normal
        0:00:53.548 D/FCG: MTBF set to 10000.0 hours
        0:01:02.903 I/WIN: Opened window menu bar
        0:02:59.768 I/SIM: Exiting the sim without confirmation
        0:02:59.840 D/STM: Transitioning from state state_Normal to state_ShuttingDown
        0:02:59.840 D/HID: HID Bridge Shutdown
        ----- X-Plane has shut down -----
        et le scenery

        I
        1000 Version
        SCENERY

        SCENERY_PACK Custom Scenery/ZPhotoXP_+43+003_17_Montpellier_XP10-XP11_2021-03-terrain/
        SCENERY_PACK Custom Scenery/Aerosoft - EDDF Frankfurt/
        SCENERY_PACK Custom Scenery/Aerosoft - EDLP Paderborn-Lippstadt/
        SCENERY_PACK Custom Scenery/Aerosoft - EGLL Heathrow/
        SCENERY_PACK Custom Scenery/Aerosoft - LFMN Nice Cote d Azur X/
        SCENERY_PACK Custom Scenery/Aerosoft - LFPO Paris Orly/
        SCENERY_PACK Custom Scenery/Aerosoft - LPFR Faro/
        SCENERY_PACK Custom Scenery/Global Airports/
        SCENERY_PACK Custom Scenery/KSEA Demo Area/
        SCENERY_PACK Custom Scenery/LOWI Demo Area/
        SCENERY_PACK Custom Scenery/X-Plane Landmarks - Chicago/
        SCENERY_PACK Custom Scenery/X-Plane Landmarks - Dubai/
        SCENERY_PACK Custom Scenery/X-Plane Landmarks - Las Vegas/
        SCENERY_PACK Custom Scenery/X-Plane Landmarks - London/
        SCENERY_PACK Custom Scenery/X-Plane Landmarks - New York/
        SCENERY_PACK Custom Scenery/X-Plane Landmarks - Sydney/
        SCENERY_PACK Custom Scenery/X-Plane Landmarks - Washington DC/
        Fichiers attachés
        Dernière modification par garycooper, 01 juin 2021, 22h04. Motif: complément

        Commentaire


        • #5
          Bonsoir

          Comme les collègues l'ont déjà mentionné le dossier "zphotoxp...."doit être à la fin et non au début comme il apparait dans ton ajout que tu appelles " ...et le scenery..."

          jcdp
          @+
          Jean-Claude

          I7 100700k @ 3,8Ghz , 32 Go Ram, MSI 3060 12Go , W11 64 bits
          SSD 500Go , HD 3To
          Moniteur Acer K242HQK (3840x2160)
          CH Products : Flight Sim Yoke , Pro pedals
          X-plane 11.55r2

          Commentaire


          • #6
            Sans compter qu'il te faudrait une couche "Overlay" pour avoir un peu de batiments/végétation/ect... en dehors des aérodromes.
            Pour ça, télécharger et installer XEurope et la plus simple et la meilleure option.
            Pends bien le temps de lire la doc surtout pour l'installation.
            Xplane 11.53

            NEW: MacBook Pro 15'' mi-2019 / Intel Core i9 8 cœurs de 9e génération à 2,4 GHz (Turbo 5 GHz) / 32 Go RAM DDR4 à 2 400 MHz / GPU Radeon Pro Vega 20 avec 4 Go de mémoire HBM2 / SSD 4To / OSX Mojave
            OLD: Mac Book Pro 13'' début 2011 / Intel Core I7 2,7 Ghz / 8Gb RAM / Intel Hd Graphics 3000 512 Mo remplacée en 2019 par Intel Hd Graphics 2Go / DD 1To / OSX High Sierra

            Membre/développeur chez XPFR (http://xpfr.org/)

            Commentaire


            • #7
              Envoyé par jojo64 Voir le message
              Sans compter qu'il te faudrait une couche "Overlay" pour avoir un peu de batiments/végétation/ect... en dehors des aérodromes.
              jojo64 te met sur la piste.
              Il fallait encore juste rappeler le fonctionnement des scènes dans X-Plane .
              Dans X-Plane, pour les scènes, tout ce qui est mis "au dessus" d'un autre élément le recouvre.
              C'est ce qui se passe dans ton "Custom Scenery". Chaque élément placé "plus haut" qu'une autre scène se dépose "par dessus".

              Mais c'est aussi ce qui se passe entre 2 dossiers : "Custom Scenery" et "Global Scenery".
              "Global Scenery" (qu'on ne touche pas ) contient les données "génériques", c'est à dire l'autogen proposé par Laminar : les bâtiments que tu vois quand tu lances X-Plane pour la première fois.
              Ce dossier "Global Scenery" a une priorité inférieure par rapport à "Custom Scenery" où l'on place toutes les nouvelles scènes que l'on veut installer . De ce fait, si tu déposes une tuile photo dans ton Custom Scenery, elle va inévitablement "écraser" tout l'autogen proposé par Laminar se trouvant à cet endroit : tu ne verras plus aucun bâtiment !


              Envoyé par jojo64 Voir le message
              Pour ça, télécharger et installer XEurope et la plus simple et la meilleure option.
              Pends bien le temps de lire la doc surtout pour l'installation.
              X-Europe est un "overlay" (des éléments 3D du paysage : bâtiments, forêts, routes, lignes électriques,…) qui doit à son tour être déposé par dessus ta tuile afin de retrouver tes bâtiments.
              X-Europe se trouve ici : https://simheaven.com/simdownloads/x-europe-5/

              Pour l'organisation de ton Custom Scenery, tu trouveras plus d'informations ici : https://www.x-plane.fr/showthread.ph...308#post552308
              Pour X-Plane : Mac Studio Max M1 CPU 10 coeurs GPU 32 coeurs 64 G0 / SSD 4T0 + En Externe : SSD 4To + HD Lacie Thunderbolt 6To pour XP
              Samsung 49" 3840 x 1080 / Dell 24" 1920 x 1200 // Saitek Joystick X52 ; Rudders Pro Flight Combat
              i'Pad Pro 12,9 pour X-Mapper Pro
              MAC OS Monterey 12.5 / XPlane 12.05r1 (… XP à partir de XP 6 !)


              " Soyez vous même … les autres sont déjà pris ! "
              "… la fausseté des idées ne se règle pas par les interdictions mais s'asphyxie dans la liberté ! " Marc Bonnant

              Commentaire

              Chargement...
              X