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  • X-Plane 9.x zphoto Ile d yeu

    La scène zPhotoXP +46-003 n'apparait pas dans le survol de ce secteur...(en 15 comme en 16)
    Alors que toutes les autres sont normales, ce que j'avais déjà constaté précédemment
    Vos avis
    Merci
    Windows 7 Edition Familiale
    Intel Core 2 Quad CPU Q8200 @2.33 Ghz
    CG Asus GTX560 1Go DDR5
    Mémoire installée 6 Go
    Système 64 bits

  • #1
    Le fichier log.txt dit quoi ?
    Il faudrait nous recopier ici la liste des scènes chargées et toutes les lignes qui comportent +46-003

    Daniel
    (qui ne dispose toujours pas d'une boule de cristal)
    Intel I5 6500 3,2 Ghz, RAM 16 Go, GeForce GTX 960 2 Go, Linux Ubuntu 18.04
    Portable Asus Intel i5 2,8 Ghz, RAM 8 Go, GeForce 840M, Windows 8.1 64bits
    #AMD II X2 245 2,9 Ghz, RAM 8 Go, GeForce GTX 650 1 Go, Linux Ubuntu 14.04
    #AMD 64x2 5200 2,6 Ghz, RAM 4 Go, GeForce 9600 GT 512 Mo, Linux Ubuntu 10.04
    #MacBook Pro 15" 2,4 Ghz, RAM 4 Go, GeForce GT 330 M 256 Mo, Mac OS 10.6

    Commentaire


    • #1
      Voici les dossiers:

      Overlay
      Earth nav data: +40-010...à l'intérieur +46-003.dsf 7Ko

      Terrain
      Earth nav data: +40-010...à l'intérieur +46-003.dsf 130Ko
      terrain: g2xpl_8_16_32328_42400.ter etc... jusqu'à g2xpl_8_16_42480.ter 5.69 Ko
      textures: g2xpl_8_16_32328_42400.partial.dds...jusqu'à g2xpl_8_16_42480.partial.dds 125Mo
      Windows 7 Edition Familiale
      Intel Core 2 Quad CPU Q8200 @2.33 Ghz
      CG Asus GTX560 1Go DDR5
      Mémoire installée 6 Go
      Système 64 bits

      Commentaire


      • #1
        Ce n'est pas ça que j'ai demandé mais ces infos DANS le log.txt.
        Ce qu'il y a sur le disque est moins intéressant que ce qu'X-Plane VOIT quand il s'agit de résoudre un problème.

        Daniel
        Intel I5 6500 3,2 Ghz, RAM 16 Go, GeForce GTX 960 2 Go, Linux Ubuntu 18.04
        Portable Asus Intel i5 2,8 Ghz, RAM 8 Go, GeForce 840M, Windows 8.1 64bits
        #AMD II X2 245 2,9 Ghz, RAM 8 Go, GeForce GTX 650 1 Go, Linux Ubuntu 14.04
        #AMD 64x2 5200 2,6 Ghz, RAM 4 Go, GeForce 9600 GT 512 Mo, Linux Ubuntu 10.04
        #MacBook Pro 15" 2,4 Ghz, RAM 4 Go, GeForce GT 330 M 256 Mo, Mac OS 10.6

        Commentaire


        • #1
          Installer log.txt for X-Plane Web Updater 2.06r1 compiled on Jan 31 2011 19:32:15

          This log file is generated automatically by Laminar Research applications and contains diagnostics about your graphics hardware, installation, and any error conditions.
          If you need to contact tech support or file a bug, please send us this file. NOTE: this file is rewritten every time you start ANY of your X-System applications.

          If you got a hard system crash and want to report this to Laminar Research, then be sure to send your crash_report.txt file generated by the crash as well!

          Windows 6.1 (build 7601/2) Service Pack 1
          CPU type: 586
          Physical Memory: more than 4 GB.
          CPU 0: Intel(R) Core(TM)2 Quad CPU Q8200 @ 2.33GHz Speed (mhz): 2333
          CPU 0: Intel(R) Core(TM)2 Quad CPU Q8200 @ 2.33GHz Speed (mhz): 2333

          X-System folder:'', case sensitive=0

          OpenGL Vendor : NVIDIA Corporation
          OpenGL Render : GeForce GTX 560/PCI/SSE2
          OpenGL Version : 4.1.0 (410)
          OpenGL Extensions: GL_ARB_blend_func_extended GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_ES2_compatibility GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_subroutine GL_ARB_shading_language_100 GL_ARB_shading_language_include GL_ARB_shadow GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_swizzle GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_store GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_swizzle GL_EXT_texture_type_2_10_10_10_REV GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_alpha_test GL_NV_blend_minmax GL_NV_blend_square GL_NV_complex_primitives GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_explicit_multisample GL_NV_fbo_color_attachments GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragdepth GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_buffer_load GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_lod_clamp GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_OES_depth24 GL_OES_depth32 GL_OES_depth_texture GL_OES_element_index_uint GL_OES_fbo_render_mipmap GL_OES_get_program_binary GL_OES_mapbuffer GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_OES_standard_derivatives GL_OES_texture_3D GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_npot GL_OES_vertex_array_object GL_OES_vertex_half_float GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control
          threaded_avail : 0
          tex_clamp_avail : 1
          add_env_avail : 1
          combine_avail : 1
          dis_fog_avail : 1
          instance_avail : 1
          two-sided stencil: 1
          separate stencil : 1
          tex_comp_avail : 1
          vbo_avail : 1
          pbo_avail : 1
          automini_avail : 1
          aniso_avail : 1
          fsaa_avail : 1
          occlude_avail : 1
          sprites_avail : 1
          sblend_avail : 1/1
          vprog_avail : 1 (16384)
          fprog_avail : 1 (16384/16384/16384/16384)
          depth_tex_avail : 1
          shad_objs_avail : 1
          vshader_avail : 1 (16/4096/60/160/32/2048)
          fshader_avail : 1 (2048)
          glsl_avail : 1 (4.10 NVIDIA via Cg compiler/100)
          first-gen shaders: 0
          gshader_avail : 1
          buniform_avail : 1
          shad_lod_avail : 1
          framebuf_avail : 1
          frameblit_avail : 1
          drawbuf_avail : 1
          drawbuf2_avail : 1
          tex_float_avail : 1
          non_pots_avail : 1
          packed_stencil : 1
          texture_rg : 1
          framebuffer_srgb : 1
          max tex units : 4 (32/8)
          max iso filtering: 16.000000
          max texture size : 16384 (hardware limit)
          max point size : 63.375000
          idx in vram : 1
          use_vsync1 : 0
          use_vsync2 : 0
          CPU count : 2
          ==== CHANGING LANGUAGE TO: Français. ====
          ERROR: language file line 'I am downloading patch info from %1:server name%.====Je télécharge les infos du patch à partir du serveur %1:server name%. ' does not have the same trailing spaces.
          ERROR: language file line 'Run X-Plane Now====Démarrer maintenant ' does not have the same trailing spaces.
          ERROR: language file line 'Please pick which copy of X-Plane 9 you would like to add scenery to.====Sélectionnez la copie de X-Plane à laquelle vous souhaitez ajouter un paysage. ' does not have the same trailing spaces.
          ERROR: language file line 'You have enough free disk space to install this scenery.====Vous avez suffisamment d'espace disque pour installer ce paysage. ' does not have the same trailing spaces.
          ERROR: language file line 'No problem... grab it at the download section of www.X-Plane.com.====Pas de problème...allez le chercher dans la section téléchargement de www.x-plane.com ' does not have the same trailing spaces.
          ERROR: language file line 'Install Location: ====Emplacement d'installation' does not have the same trailing spaces.
          ERROR: language file line 'Compressed File: ====Fichier compressé:' does not have the same trailing spaces.
          ERROR: language file line 'Destination: ====Destination:' does not have the same trailing spaces.
          os_dir_this_app =C:\X-Plane 9/X-PlaneUpdaterWindows/
          os_dir_desktop =C:\Users/user/Desktop/
          os_dir_default_apps =C:\Users/user/Desktop/
          os_dir_temp =C:\Users/user/AppData/Local/Temp/
          os_dir_prefs =C:\Users/user/AppData/Local/

          Start of MD5 at 14.774668
          End of MD5 at 79.397020
          Clean exit from threads.
          Windows 7 Edition Familiale
          Intel Core 2 Quad CPU Q8200 @2.33 Ghz
          CG Asus GTX560 1Go DDR5
          Mémoire installée 6 Go
          Système 64 bits

          Commentaire


          • #1
            Envoyé par bernhard Voir le message
            Installer log.txt for X-Plane Web Updater 2.06r1 compiled on Jan 31 2011 19:32:15
            C'est pas le bon log.txt. Celui-ci correspond au programme d'installation d'X-Plane, pas à X-Plane lui-même.
            Et puis pour que les données du log.txt soient intéressantes il faut avoir reproduit le problème juste avant. Dans notre cas il faut avoir l'avion positionné à l'Ile d'Yeu.

            Daniel
            Intel I5 6500 3,2 Ghz, RAM 16 Go, GeForce GTX 960 2 Go, Linux Ubuntu 18.04
            Portable Asus Intel i5 2,8 Ghz, RAM 8 Go, GeForce 840M, Windows 8.1 64bits
            #AMD II X2 245 2,9 Ghz, RAM 8 Go, GeForce GTX 650 1 Go, Linux Ubuntu 14.04
            #AMD 64x2 5200 2,6 Ghz, RAM 4 Go, GeForce 9600 GT 512 Mo, Linux Ubuntu 10.04
            #MacBook Pro 15" 2,4 Ghz, RAM 4 Go, GeForce GT 330 M 256 Mo, Mac OS 10.6

            Commentaire


            • #1
              Je me suis mis sur l'aérodrome 8561 en face Noirmoutier, sur ce secteur l on ne trouve pas le paysage normal,
              l Ile d Yeu par contre est correcte.
              Où puis-je trouver le bon log.txt.
              merci
              Windows 7 Edition Familiale
              Intel Core 2 Quad CPU Q8200 @2.33 Ghz
              CG Asus GTX560 1Go DDR5
              Mémoire installée 6 Go
              Système 64 bits

              Commentaire


              • #1
                Envoyé par bernhard Voir le message
                ...Où puis-je trouver le bon log.txt.
                Dans le répertoire de X-Plane, le fichier se nomme Log.txt, on peut pas faire plus simple .

                PhM
                X-Plane 9.70 & 11.5r1 / W10 / AMD Ryzen 7 2700 / 8Go RAM / Sapphire R9 390 Nitro 8Go / Sapphire HD7870 GHz 2Go / Samsung LN40C530 / Oculus DK2 / LeapMotion / Saitek X56 / Thrustmaster Pendular Rudder

                Commentaire


                • #1
                  ci-joint photo de la carte du secteurCliquez sur l'image pour la voir en taille réelle 

Nom : 		Xplane scène.jpg 
Affichages :	1 
Taille :		181,4 Ko 
ID : 			454842
                  Windows 7 Edition Familiale
                  Intel Core 2 Quad CPU Q8200 @2.33 Ghz
                  CG Asus GTX560 1Go DDR5
                  Mémoire installée 6 Go
                  Système 64 bits

                  Commentaire


                  • #1
                    Cela doit être celui-ci...Merci

                    Installer log.txt for X-Plane Web Updater 2.06r1 compiled on Jan 31 2011 19:32:15

                    This log file is generated automatically by Laminar Research applications and contains diagnostics about your graphics hardware, installation, and any error conditions.
                    If you need to contact tech support or file a bug, please send us this file. NOTE: this file is rewritten every time you start ANY of your X-System applications.

                    If you got a hard system crash and want to report this to Laminar Research, then be sure to send your crash_report.txt file generated by the crash as well!

                    Windows 6.1 (build 7601/2) Service Pack 1
                    CPU type: 586
                    Physical Memory: more than 4 GB.
                    CPU 0: Intel(R) Core(TM)2 Quad CPU Q8200 @ 2.33GHz Speed (mhz): 2333
                    CPU 0: Intel(R) Core(TM)2 Quad CPU Q8200 @ 2.33GHz Speed (mhz): 2333

                    X-System folder:'', case sensitive=0

                    OpenGL Vendor : NVIDIA Corporation
                    OpenGL Render : GeForce GTX 560/PCI/SSE2
                    OpenGL Version : 4.1.0 (410)
                    OpenGL Extensions: GL_ARB_blend_func_extended GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_ES2_compatibility GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_subroutine GL_ARB_shading_language_100 GL_ARB_shading_language_include GL_ARB_shadow GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_swizzle GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_store GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_swizzle GL_EXT_texture_type_2_10_10_10_REV GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_alpha_test GL_NV_blend_minmax GL_NV_blend_square GL_NV_complex_primitives GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_explicit_multisample GL_NV_fbo_color_attachments GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragdepth GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_buffer_load GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_lod_clamp GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_OES_depth24 GL_OES_depth32 GL_OES_depth_texture GL_OES_element_index_uint GL_OES_fbo_render_mipmap GL_OES_get_program_binary GL_OES_mapbuffer GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_OES_standard_derivatives GL_OES_texture_3D GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_npot GL_OES_vertex_array_object GL_OES_vertex_half_float GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control
                    threaded_avail : 0
                    tex_clamp_avail : 1
                    add_env_avail : 1
                    combine_avail : 1
                    dis_fog_avail : 1
                    instance_avail : 1
                    two-sided stencil: 1
                    separate stencil : 1
                    tex_comp_avail : 1
                    vbo_avail : 1
                    pbo_avail : 1
                    automini_avail : 1
                    aniso_avail : 1
                    fsaa_avail : 1
                    occlude_avail : 1
                    sprites_avail : 1
                    sblend_avail : 1/1
                    vprog_avail : 1 (16384)
                    fprog_avail : 1 (16384/16384/16384/16384)
                    depth_tex_avail : 1
                    shad_objs_avail : 1
                    vshader_avail : 1 (16/4096/60/160/32/2048)
                    fshader_avail : 1 (2048)
                    glsl_avail : 1 (4.10 NVIDIA via Cg compiler/100)
                    first-gen shaders: 0
                    gshader_avail : 1
                    buniform_avail : 1
                    shad_lod_avail : 1
                    framebuf_avail : 1
                    frameblit_avail : 1
                    drawbuf_avail : 1
                    drawbuf2_avail : 1
                    tex_float_avail : 1
                    non_pots_avail : 1
                    packed_stencil : 1
                    texture_rg : 1
                    framebuffer_srgb : 1
                    max tex units : 4 (32/8)
                    max iso filtering: 16.000000
                    max texture size : 16384 (hardware limit)
                    max point size : 63.375000
                    idx in vram : 1
                    use_vsync1 : 0
                    use_vsync2 : 0
                    CPU count : 2
                    ==== CHANGING LANGUAGE TO: Français. ====
                    ERROR: language file line 'I am downloading patch info from %1:server name%.====Je télécharge les infos du patch à partir du serveur %1:server name%. ' does not have the same trailing spaces.
                    ERROR: language file line 'Run X-Plane Now====Démarrer maintenant ' does not have the same trailing spaces.
                    ERROR: language file line 'Please pick which copy of X-Plane 9 you would like to add scenery to.====Sélectionnez la copie de X-Plane à laquelle vous souhaitez ajouter un paysage. ' does not have the same trailing spaces.
                    ERROR: language file line 'You have enough free disk space to install this scenery.====Vous avez suffisamment d'espace disque pour installer ce paysage. ' does not have the same trailing spaces.
                    ERROR: language file line 'No problem... grab it at the download section of www.X-Plane.com.====Pas de problème...allez le chercher dans la section téléchargement de www.x-plane.com ' does not have the same trailing spaces.
                    ERROR: language file line 'Install Location: ====Emplacement d'installation' does not have the same trailing spaces.
                    ERROR: language file line 'Compressed File: ====Fichier compressé:' does not have the same trailing spaces.
                    ERROR: language file line 'Destination: ====Destination:' does not have the same trailing spaces.
                    os_dir_this_app =C:\X-Plane 9/X-PlaneUpdaterWindows/
                    os_dir_desktop =C:\Users/user/Desktop/
                    os_dir_default_apps =C:\Users/user/Desktop/
                    os_dir_temp =C:\Users/user/AppData/Local/Temp/
                    os_dir_prefs =C:\Users/user/AppData/Local/

                    Start of MD5 at 14.774668
                    End of MD5 at 79.397020
                    Clean exit from threads.
                    Windows 7 Edition Familiale
                    Intel Core 2 Quad CPU Q8200 @2.33 Ghz
                    CG Asus GTX560 1Go DDR5
                    Mémoire installée 6 Go
                    Système 64 bits

                    Commentaire


                    • #1
                      ou plutot celui-là, mais il est trop long pour que je puisse le mettre....en entier...

                      328 Custom Scenery/zPhotoXP +46+005 16 Lons le Saunier-terrain/
                      329 Custom Scenery/zPhotoXP +46+006 16 Genève-overlay/
                      330 Custom Scenery/zPhotoXP +46+006 16 Genève-terrain/
                      331 Custom Scenery/zPhotoXP +46-001 16 Niort-overlay/
                      332 Custom Scenery/zPhotoXP +46-001 16 Niort-terrain/
                      333 Custom Scenery/zPhotoXP +46-002 16 La Rochelle-overlay/
                      334 Custom Scenery/zPhotoXP +46-002 16 La Rochelle-terrain/
                      335 Custom Scenery/zPhotoXP +46-003 16 L'ile d'Yeu-overlay/
                      336 Custom Scenery/zPhotoXP +46-003 16 L'ile d'Yeu-terrain/
                      337 Custom Scenery/zPhotoXP +47+000 16 Romorantin-overlay/
                      338 Custom Scenery/zPhotoXP +47+000 16 Romorantin-terrain/
                      339 Custom Scenery/zPhotoXP +47+001 16 Bourges-overlay/
                      Windows 7 Edition Familiale
                      Intel Core 2 Quad CPU Q8200 @2.33 Ghz
                      CG Asus GTX560 1Go DDR5
                      Mémoire installée 6 Go
                      Système 64 bits

                      Commentaire


                      • #1
                        Envoyé par bernhard Voir le message
                        Cela doit être celui-ci...Merci

                        Installer log.txt for X-Plane Web Updater 2.06r1 compiled on Jan 31 2011 19:32:15
                        Tu as lu la première ligne ? Et pourtant je l'avais déjà mise en gras dans un message plus haut. A quoi ça sert de se décarcasser ?

                        Daniel
                        Intel I5 6500 3,2 Ghz, RAM 16 Go, GeForce GTX 960 2 Go, Linux Ubuntu 18.04
                        Portable Asus Intel i5 2,8 Ghz, RAM 8 Go, GeForce 840M, Windows 8.1 64bits
                        #AMD II X2 245 2,9 Ghz, RAM 8 Go, GeForce GTX 650 1 Go, Linux Ubuntu 14.04
                        #AMD 64x2 5200 2,6 Ghz, RAM 4 Go, GeForce 9600 GT 512 Mo, Linux Ubuntu 10.04
                        #MacBook Pro 15" 2,4 Ghz, RAM 4 Go, GeForce GT 330 M 256 Mo, Mac OS 10.6

                        Commentaire


                        • #1
                          Envoyé par bernhard Voir le message
                          ou plutot celui-là, mais il est trop long pour que je puisse le mettre....en entier...

                          328 Custom Scenery/zPhotoXP +46+005 16 Lons le Saunier-terrain/
                          ...
                          C'est bien celui-là.

                          De ce fichier là il nous faut la liste de toutes les scènes vues par X-Plane (là tu n'as mis qu'un extrait) et surtout toutes les lignes qui comportent +46-003

                          Au vu de l'image carte fournie, on dirait qu'il y a une autre scène installée. Je crois voir de la texture sur le passage du Gois. C'est peut-être cette scène qui pose problème.

                          Daniel
                          Intel I5 6500 3,2 Ghz, RAM 16 Go, GeForce GTX 960 2 Go, Linux Ubuntu 18.04
                          Portable Asus Intel i5 2,8 Ghz, RAM 8 Go, GeForce 840M, Windows 8.1 64bits
                          #AMD II X2 245 2,9 Ghz, RAM 8 Go, GeForce GTX 650 1 Go, Linux Ubuntu 14.04
                          #AMD 64x2 5200 2,6 Ghz, RAM 4 Go, GeForce 9600 GT 512 Mo, Linux Ubuntu 10.04
                          #MacBook Pro 15" 2,4 Ghz, RAM 4 Go, GeForce GT 330 M 256 Mo, Mac OS 10.6

                          Commentaire


                          • #1
                            Erreur d'envoi, il s'agit de la copie ci après, mais je ne peux pas tout mettre vu la longueur des dossiers...

                            331 Custom Scenery/zPhotoXP +46-001 16 Niort-overlay/
                            332 Custom Scenery/zPhotoXP +46-001 16 Niort-terrain/
                            333 Custom Scenery/zPhotoXP +46-002 16 La Rochelle-overlay/
                            334 Custom Scenery/zPhotoXP +46-002 16 La Rochelle-terrain/
                            335 Custom Scenery/zPhotoXP +46-003 16 L'ile d'Yeu-overlay/
                            336 Custom Scenery/zPhotoXP +46-003 16 L'ile d'Yeu-terrain/
                            337 Custom Scenery/zPhotoXP +47+000 16 Romorantin-overlay/
                            338 Custom Scenery/zPhotoXP +47+000 16 Romorantin-terrain/
                            339 Custom Scenery/zPhotoXP +47+001 16 Bourges-overlay/
                            340 Custom Scenery/zPhotoXP +47+001 16 Bourges-terrain/
                            Windows 7 Edition Familiale
                            Intel Core 2 Quad CPU Q8200 @2.33 Ghz
                            CG Asus GTX560 1Go DDR5
                            Mémoire installée 6 Go
                            Système 64 bits

                            Commentaire


                            • #1
                              Indécrotable.

                              J'abandonne.

                              Daniel
                              Intel I5 6500 3,2 Ghz, RAM 16 Go, GeForce GTX 960 2 Go, Linux Ubuntu 18.04
                              Portable Asus Intel i5 2,8 Ghz, RAM 8 Go, GeForce 840M, Windows 8.1 64bits
                              #AMD II X2 245 2,9 Ghz, RAM 8 Go, GeForce GTX 650 1 Go, Linux Ubuntu 14.04
                              #AMD 64x2 5200 2,6 Ghz, RAM 4 Go, GeForce 9600 GT 512 Mo, Linux Ubuntu 10.04
                              #MacBook Pro 15" 2,4 Ghz, RAM 4 Go, GeForce GT 330 M 256 Mo, Mac OS 10.6

                              Commentaire

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