Salut à tous les IVAOtiens qui fréquentent ce forum.
Grande nouvelle annoncée par klm-va sur le forum anglophone d'IVAO : le softdev a approuvé la mise à jour d'X-Ivap proposée par Klm-va et Max (qui passe régulièrement par ici), que l'on peut applaudir bien fort.
Le plug-in est encore en phase de test, par Ben himself.
Tourne sur les 3 OS (Windows, Mac et Linux) et est prévu pour X-Plane 10 bien-sûr.
Une copie d'écran :

Plus qu'à patienter.
Ci-dessous, des extraits de l'annonce de klm-va, pour ceux qui n'ont pas accès au forum IVAO.
Grande nouvelle annoncée par klm-va sur le forum anglophone d'IVAO : le softdev a approuvé la mise à jour d'X-Ivap proposée par Klm-va et Max (qui passe régulièrement par ici), que l'on peut applaudir bien fort.
Le plug-in est encore en phase de test, par Ben himself.
Tourne sur les 3 OS (Windows, Mac et Linux) et est prévu pour X-Plane 10 bien-sûr.
Une copie d'écran :

Plus qu'à patienter.

Ci-dessous, des extraits de l'annonce de klm-va, pour ceux qui n'ont pas accès au forum IVAO.
some update for your all: last month some work has been done on x-ivap. Fixed the Windows teamspeakbug and some CSL bugs. Also sound and graphics are inserted for all platforms.
Ivao dev succeeded to compile this work for windows and linux, waiting is now for the MacOs version.
This update -version 2.1- will be released later, for that contact Kenny.
Credit Csl work is Danis Matlov, other coding me, textures Max Waldorf...
In the future the plans are to insert a real tcas screen and tagging above the planes.
...
checked on 9.7, checked on 10.10 RC3, on win7 32 bits, 64 bits, Ubunto 12.04 LTS... and will check it on MacOS Lion 10.7.3.
So it will take some time. This code, orginially made by Martin Domig is a bit outdated, so more conficts with x10 can be expected.
Therefore i want to let Ben Supnik test it on his simulator, to be sure everything is ok.
The only thing the user has to is putting the dll files, necessary for the sound, on the right place in windows/ linux or MacOs and also the sound wav files (copied from fsx ivap) and textures in the right folder in xivap dir....
Ivao dev succeeded to compile this work for windows and linux, waiting is now for the MacOs version.
This update -version 2.1- will be released later, for that contact Kenny.
Credit Csl work is Danis Matlov, other coding me, textures Max Waldorf...
In the future the plans are to insert a real tcas screen and tagging above the planes.
...
checked on 9.7, checked on 10.10 RC3, on win7 32 bits, 64 bits, Ubunto 12.04 LTS... and will check it on MacOS Lion 10.7.3.
So it will take some time. This code, orginially made by Martin Domig is a bit outdated, so more conficts with x10 can be expected.
Therefore i want to let Ben Supnik test it on his simulator, to be sure everything is ok.
The only thing the user has to is putting the dll files, necessary for the sound, on the right place in windows/ linux or MacOs and also the sound wav files (copied from fsx ivap) and textures in the right folder in xivap dir....







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