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crash XP 11.20r4 mac - x-ivap / headshake

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  • X-Plane 11.x crash XP 11.20r4 mac - x-ivap / headshake

    Salut,

    Steam a mis a jour mon plane sur la version 11.20r4 en fin d'après midi. Depuis XP crash directement au lancement.
    J'ai pu me rendre compte qu'il démarre OK en virant tous les plugins installés.
    J'avais comme plugin :

    - 124thATC64
    - headshake
    - x-ivap

    J'ai remarqué que ça tourne en laissant 124thATC64. Par contre ça crash direct avec headshake ou x-ivap.

    le log.txt dit la même chose...

    log.txt for X-Plane 11.20r4 (build 112019 64-bit)
    compiled on May 3 2018 18:40:43
    X-Plane started on Mon May 7 21:19:04 2018

    This log file is generated automatically by Laminar Research applications and contains diagnostics about your graphics hardware, installation, and any error conditions.
    If you need to contact tech support or file a bug, please send us this file. NOTE: this file is rewritten every time you start ANY of your X-System applications.

    macOS: Version 10.13.3 (Build 17D47)
    CPU type: Intel(R) Core(TM) i7-4771 CPU @ 3.50GHz CPU speed (mhz): 3500 Bus speed (mhz): 100 RAM (MB): 32768

    X-System folder:'/Users/nicolas/Library/Application Support/Steam/steamapps/common/X-Plane 11/', case sensitive=0


    OpenGL Vendor : NVIDIA Corporation
    OpenGL Render : NVIDIA GeForce GTX 775M OpenGL Engine
    OpenGL Version : 2.1 NVIDIA-10.28.10 355.11.10.10.20.111 (210/0)
    OpenGL Extensions: GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod

    threaded_avail : 1 aniso_avail : 1 timer_avail : 1 sync/fence : 1
    pbo_avail : 1 frameblit_avail : 1 framebuffer_msaa : 1
    gpu_shad4_avail : 1 shad_lod_avail : 1 array_tex_avail : 1 texture_rg : 1
    tex_float_avail : 1 seamless_avail : 1 drawbuf2_avail : 1 packed_stencil : 1
    framebuffer_srgb : 1 copy_buf_avail : 0 ubo_avail : 0 gshader_avail : 0
    base_vert_avail : 1 tex_multi_avail : 0 depth_float_avail: 1
    instance_avail : 1 tess_avail : 0 viewport_arr : 0 tex_storage : 0
    buf_storage : 0 multi_bind : 0 clip_control : 0 program binary : 0
    debug_avail : 0
    max tex units : 8 (16/8)
    max iso filtering: 16.000000
    max samples : 8
    max texture size : 16384 (hardware limit)
    max point size : 189.875000
    idx in vram : 1
    GLSL Version :1.20/120
    (16/4096/124/16/16/4096/4096/0)
    This video card is: DX10 or 11 - With instancing
    CPU count : 8
    OpenAL devices: Built-in Output
    Open AL default device:Built-in Output
    OpenAL vendor : Apple Com****r Inc.
    OpenAL renderer : Software
    OpenAL version : 1.1
    OpenAL hardware : Built-in Output
    OpenAL extensions: ALC_EXT_CAPTURE ALC_ENUMERATION_EXT ALC_EXT_MAC_OSX ALC_EXT_ASA ALC_EXT_ASA_DISTORTION ALC_EXT_ASA_ROGER_BEEP AL_EXT_OFFSET AL_EXT_LINEAR_DISTANCE AL_EXT_EXPONENT_DISTANCE AL_EXT_float32 AL_EXT_STATIC_BUFFER AL_EXT_SOURCE_NOTIFICATIONS AL_EXT_SOURCE_SPATIALIZATION

    ==== CHANGING LANGUAGE TO: Français. ====
    Fetching plugins for /Users/nicolas/Library/Application Support/Steam/steamapps/common/X-Plane 11/Resources/plugins

    Loaded: /Users/nicolas/Library/Application Support/Steam/steamapps/common/X-Plane 11/Resources/plugins/PluginAdmin/mac.xpl (xpsdk.examples.pluginadmin).

    124thATC v2.0-a59 21:19:04 : loading X-Plane apt.dat
    124thATC v2.0-a59 21:19:33 : loading custom sceneries ...
    124thATC v2.0-a59 21:19:33 : AptNav::getDirContent
    124thATC v2.0-a59 21:19:33 : Macintosh HD:Users:nicolas:Library:Application Support:Steam:steamapps:common:X-Plane 11:Custom Scenery
    124thATC v2.0-a59 21:19:57 : can't find custom nav data /Users/nicolas/Library/Application Support/Steam/steamapps/common/X-Plane 11/Custom Data/earth_nav.dat
    124thATC v2.0-a59 21:19:57 : checking /Users/nicolas/Library/Application Support/Steam/steamapps/common/X-Plane 11/Resources/default data/earth_nav.dat version
    124thATC v2.0-a59 21:19:57 : earth_nav.dat version: 1611
    124thATC v2.0-a59 21:19:57 : reading earth_nav.dat from /Users/nicolas/Library/Application Support/Steam/steamapps/common/X-Plane 11/Resources/default data/earth_nav.dat
    124thATC v2.0-a59 21:19:57 : parseSingleNavDat: ILS scanning... /:Users:nicolas:Library:Application Support:Steam:steamapps:common:X-Plane 11:Resources:default data:earth_nav.dat
    124thATC v2.0-a59 21:19:57 : can't find custom fix data /Users/nicolas/Library/Application Support/Steam/steamapps/common/X-Plane 11/Custom Data/earth_fix.dat
    124thATC v2.0-a59 21:19:57 : checking /Users/nicolas/Library/Application Support/Steam/steamapps/common/X-Plane 11/Resources/default data/earth_fix.dat version
    124thATC v2.0-a59 21:19:57 : earth_fix.dat version: 1611
    124thATC v2.0-a59 21:19:57 : Setting file path: 'Macintosh HD:Users:nicolas:Library:Application Support:Steam:steamapps:common:X-Plane 11:Resources:plugins:124thATC64:Settings.txt'
    124thATC v2.0-a59 21:19:57 : Voices file path: 'Macintosh HD:Users:nicolas:Library:Application Support:Steam:steamapps:common:X-Plane 11:Resources:plugins:124thATC64:Voices.txt'
    124thATC v2.0-a59 21:19:57 : Voices.txt not found!
    124thATC v2.0-a59 21:19:57 : No custom voices configuration available...
    124thATC v2.0-a59 21:19:57 : User debug disabled
    124thATC v2.0-a59 21:19:57 : No updates availabe. Current version: 2.0-a59. Latest stable version: 2.0-a59
    Loaded: /Users/nicolas/Library/Application Support/Steam/steamapps/common/X-Plane 11/Resources/plugins/124thATC64/mac_x64/124thATC64.xpl (matacchieri.eu.124thatcv2).

    --=={This application has crashed because of the plugin: [XPLM_PLUGIN_XPLANE]}==--


    Je suis sur mac 10.13.3.


    le début du msg mac après crash :
    Crashed Thread: 0 Main Thread Dispatch queue: com.apple.main-thread

    Exception Type: EXC_BAD_ACCESS (SIGSEGV)
    Exception Codes: KERN_INVALID_ADDRESS at 0x0000000000000010
    Exception Note: EXC_CORPSE_NOTIFY

    VM Regions Near 0x10:
    -->
    Kernel Alloc Once 0000000007b6e000-0000000007b70000 [ 8K] rw-/rwx SM=PRV

    Application Specific Information:
    /Users/nicolas/Library/Application Support/Steam/steamapps/common/X-Plane 11/Resources/plugins/HeadShake/64/mac.xpl

    Thread 0 Crashed:: Main Thread Dispatch queue: com.apple.main-thread
    0 libc++abi.dylib 0x00007fff55ed2c9a __cxxabiv1::__si_class_type_info::has_unambiguous_ public_base(__cxxabiv1::__dynamic_cast_info*, void*, int) const + 0
    1 mac.xpl 0x000000007f2f5ab5 __dynamic_cast + 101
    2 mac.xpl 0x000000007f30c930 bool std::has_facet<std::num_put<char, std::ostreambuf_iterator<char, std::char_traits<char> > > >(std::locale const&) + 64
    3 mac.xpl 0x000000007f2fbb8f std::basic_ios<char, std::char_trait


    En gros ça plante dans le plugin.


    Le problème viendrait-il des plugins qui seraient plus compatible avec la façon dont plane les charge ?

    Est-ce que quelqu'un a le même soucis ?
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