bonjour a tout le monde voila mon probleme
quand j'execute x plane il ya un message d'erreur bad alloc
voici mon copier coller du fichier log merci de m'aider le plus vite possible
og.txt for X-Plane 9.00r1 X-Plane 90027 compiled on Mar 9 2008 15:13:25
This log file is generated automatically by Laminar Research applications and contains diagnostics about your graphics hardware, installation, and any error conditions.
If you need to contact tech support or file a bug, please send us this file. NOTE: this file is rewritten every time you start ANY of your X-System applications.
Windows 5.1 (build 2600/2) Service Pack 2
CPU type: 586
Physical Memory: 267894784
CPU 0: Intel(R) Pentium(R) 4 CPU 2.60GHz Speed (mhz): 2604
X-System folder:'C:\X-Plane 9/', case sensitive=0
OpenGL Vendor : ATI Technologies Inc.
OpenGL Render : RADEON 9250/9200 Series DDR x86/SSE2
OpenGL Version : 1.3.1072 WinXP Release (130)
OpenGL Extensions: GL_ARB_multitexture GL_EXT_texture_env_add GL_EXT_compiled_vertex_array GL_S3_s3tc GL_ARB_occlusion_query GL_ARB_point_parameters GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_window_pos GL_ATI_element_array GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_map_object_buffer GL_ATI_texture_env_combine3 GL_ATI_texture_mirror_once GL_ATI_vertex_array_object GL_ATI_vertex_attrib_array_object GL_ATI_vertex_streams GL_ATIX_texture_env_combine3 GL_ATIX_texture_env_route GL_ATIX_vertex_shader_output_point_size GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_stencil_wrap GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_vertex_array GL_EXT_vertex_shader GL_HP_occlusion_test GL_NV_blend_square GL_NV_occlusion_query GL_NV_texgen_reflection GL_SGI_color_matrix GL_SGIS_generate_mipmap GL_SGIS_multitexture GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_extensions_string WGL_EXT_swap_control
tex_clamp_avail : 1
add_env_avail : 1
combine_avail : 1
dis_fog_avail : 0
tex_comp_avail : 1
vbo_avail : 1
pbo_avail : 0
vprog_avail : 1 (128)
fprog_avail : 0 (0/0/0/0)
automini_avail : 1
aniso_avail : 1
fsaa_avail : 1
sprites_avail : 0
depth_tex_avail : 0
occlude_avail : 1
shad_objs_avail : 0
vshader_avail : 0 (0/0/0/0/0/0)
fshader_avail : 0 (0)
gshader_avail : 0
glsl_avail : 0 (n/a)
framebuf_avail : 0
sblend_avail : 0
threaded_avail : 1
first-gen shaders: 0
max tex units : 6 (6/6)
max iso filtering: 16.000000
max texture size : 2048
max point size : 2047.000000
CPU count : 1
Fetching plugins for C:\X-Plane 9\Resources\plugins
Loaded: C:\X-Plane 9\Resources\plugins\PluginAdmin\win.xpl.
I found the following scenery packages (prioritized in this order):
0 Custom Scenery/KSBD Demo Area/
1 Custom Scenery/LOWI Demo Area/
2 Custom Scenery/LOWI Demo overlay/
3 Custom Scenery/LOWI Demo terrain/
4 Custom Scenery/Mars Demo Area/
5 Global Scenery/-global overlays-/
6 Global Scenery/-global terrain-/
7 Resources/default scenery/700 roads/
8 Resources/default scenery/900 beaches/
9 Resources/default scenery/900 europe objects/
10 Resources/default scenery/900 forests/
11 Resources/default scenery/900 red terrain/
12 Resources/default scenery/900 roads/
13 Resources/default scenery/900 us objects/
14 Resources/default scenery/900 world object placeholders/
15 Resources/default scenery/900 world terrain/
16 Resources/default scenery/default apt dat/
17 Resources/default scenery/sim objects/
Starting scenery shift at 14
DSF rotate time: 6892 for 0 DSFs.
OK check MemoryLog.txt! I just sent him a dump from This is the dump_mem_stats call from the following code: if(type==t_exit || type == t_alert || recursive_error)
X-Plane has hit an internal error:
bad_alloc
Please report this to Laminar Research
(SIM_MAIN.CPP line 1397)
quand j'execute x plane il ya un message d'erreur bad alloc
voici mon copier coller du fichier log merci de m'aider le plus vite possible
og.txt for X-Plane 9.00r1 X-Plane 90027 compiled on Mar 9 2008 15:13:25
This log file is generated automatically by Laminar Research applications and contains diagnostics about your graphics hardware, installation, and any error conditions.
If you need to contact tech support or file a bug, please send us this file. NOTE: this file is rewritten every time you start ANY of your X-System applications.
Windows 5.1 (build 2600/2) Service Pack 2
CPU type: 586
Physical Memory: 267894784
CPU 0: Intel(R) Pentium(R) 4 CPU 2.60GHz Speed (mhz): 2604
X-System folder:'C:\X-Plane 9/', case sensitive=0
OpenGL Vendor : ATI Technologies Inc.
OpenGL Render : RADEON 9250/9200 Series DDR x86/SSE2
OpenGL Version : 1.3.1072 WinXP Release (130)
OpenGL Extensions: GL_ARB_multitexture GL_EXT_texture_env_add GL_EXT_compiled_vertex_array GL_S3_s3tc GL_ARB_occlusion_query GL_ARB_point_parameters GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_window_pos GL_ATI_element_array GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_map_object_buffer GL_ATI_texture_env_combine3 GL_ATI_texture_mirror_once GL_ATI_vertex_array_object GL_ATI_vertex_attrib_array_object GL_ATI_vertex_streams GL_ATIX_texture_env_combine3 GL_ATIX_texture_env_route GL_ATIX_vertex_shader_output_point_size GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_stencil_wrap GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_vertex_array GL_EXT_vertex_shader GL_HP_occlusion_test GL_NV_blend_square GL_NV_occlusion_query GL_NV_texgen_reflection GL_SGI_color_matrix GL_SGIS_generate_mipmap GL_SGIS_multitexture GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_extensions_string WGL_EXT_swap_control
tex_clamp_avail : 1
add_env_avail : 1
combine_avail : 1
dis_fog_avail : 0
tex_comp_avail : 1
vbo_avail : 1
pbo_avail : 0
vprog_avail : 1 (128)
fprog_avail : 0 (0/0/0/0)
automini_avail : 1
aniso_avail : 1
fsaa_avail : 1
sprites_avail : 0
depth_tex_avail : 0
occlude_avail : 1
shad_objs_avail : 0
vshader_avail : 0 (0/0/0/0/0/0)
fshader_avail : 0 (0)
gshader_avail : 0
glsl_avail : 0 (n/a)
framebuf_avail : 0
sblend_avail : 0
threaded_avail : 1
first-gen shaders: 0
max tex units : 6 (6/6)
max iso filtering: 16.000000
max texture size : 2048
max point size : 2047.000000
CPU count : 1
Fetching plugins for C:\X-Plane 9\Resources\plugins
Loaded: C:\X-Plane 9\Resources\plugins\PluginAdmin\win.xpl.
I found the following scenery packages (prioritized in this order):
0 Custom Scenery/KSBD Demo Area/
1 Custom Scenery/LOWI Demo Area/
2 Custom Scenery/LOWI Demo overlay/
3 Custom Scenery/LOWI Demo terrain/
4 Custom Scenery/Mars Demo Area/
5 Global Scenery/-global overlays-/
6 Global Scenery/-global terrain-/
7 Resources/default scenery/700 roads/
8 Resources/default scenery/900 beaches/
9 Resources/default scenery/900 europe objects/
10 Resources/default scenery/900 forests/
11 Resources/default scenery/900 red terrain/
12 Resources/default scenery/900 roads/
13 Resources/default scenery/900 us objects/
14 Resources/default scenery/900 world object placeholders/
15 Resources/default scenery/900 world terrain/
16 Resources/default scenery/default apt dat/
17 Resources/default scenery/sim objects/
Starting scenery shift at 14
DSF rotate time: 6892 for 0 DSFs.
OK check MemoryLog.txt! I just sent him a dump from This is the dump_mem_stats call from the following code: if(type==t_exit || type == t_alert || recursive_error)
X-Plane has hit an internal error:
bad_alloc
Please report this to Laminar Research
(SIM_MAIN.CPP line 1397)


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